Recent Releases of https://github.com/alicerunsonfedora/cm-godot
https://github.com/alicerunsonfedora/cm-godot - v1.0.0 (Beta 9)
Note: This build is marked for mobile builds only. No feature changes have been made for the desktop builds at this time. This also corresponds to iOS version 1.0.0 (4) in TestFlight.
- Adjusts the font size on theme to be more clickable
- Updates internal settings to allow building support under Godot-mono
Full Changelog: https://github.com/alicerunsonfedora/cm-godot/compare/v1.0.0-beta8...v1.0.0-beta9
- GDScript
Published by alicerunsonfedora over 4 years ago
https://github.com/alicerunsonfedora/cm-godot - v1.0.0 (Beta 8)
Note: This build is marked for mobile builds only. No feature changes have been made for the desktop builds at this time. This also corresponds to iOS version 1.0.0 (2) in TestFlight.
- Redesigns the buttons in the mobile interface to be more informative
- Changes the aspect ratio and display settings to fill the screen on mobile devices
- Replaces the FOV slider on mobile devices with buttons to zoom in/out
- Changes the dialogue box to be clickable on mobile devices (hides "Next" button)
Full Changelog: https://github.com/alicerunsonfedora/cm-godot/compare/v1.0.0-rc...v1.0.0-beta8
- GDScript
Published by alicerunsonfedora over 4 years ago
https://github.com/alicerunsonfedora/cm-godot - v1.0.0 (Release Candidate, Desktop)
This is a release candidate for the desktop versions of the game. For mobile, this is considered 1.0.0-beta6.
What's new:
- The localizations have been updated with support for French (fr) and Spanish (es).
- The game now includes a new splash screen that fits the rest of GBMK titles.
- SaveUtils has been refactored to be a singleton class to cut down boilerplate code.
- An issue where one of the pressure carpets in tschmb_10 has been fixed.
- The rendering backend for the game has been updated to GLES3.
- A new experimental analog joystick control has been introduced for mobile versions.
- GDScript
Published by alicerunsonfedora almost 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta5
Notable changes since last release:
- Adds support for building Ubuntu Touch click packages (armhf, arm64) and Snap packages
- Updates UserDefaults to a singleton that can be accessible anywhere
- Includes a new final level and ending cutscene (skippable)
- GDScript
Published by alicerunsonfedora almost 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta4_gh-click
This release is designed to test GitHub Actions workflows for deploying a Click package to Itch.io. This bears no new functionality from v0.1.0-beta4.
Please ignore this release.
- GDScript
Published by alicerunsonfedora almost 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta4
Notable changes since the previous release:
- Updates the design of the dialogue box so that it fits better with the game (CMR-24)
- Adds support for controlling the main menu via controllers (CMR-18)
- Updates HUD to show controller mapping when a controller is detected (CMR-18)
- Updates the collision bounds for some tiles in the architecture tileset to accommodate for the player's collisions shape
- GDScript
Published by alicerunsonfedora almost 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta3
Notable changes since the previous release:
- Updates settings with new debugging options in the Debugging tab (CMR-22)
- Changes default setting of "persist field of view" to on by default (CMR-20)
- Minimizes the player's collision shape so that collisions are more natural (CMR-19)
- Adds new experimental level
tschmb_10 - Introduces new dialogue system with appropriate translation files, which trigger automatically on player collision (CMR-14)
- Updates door behavior when a player passes through (player fades in and out accordingly)
- GDScript
Published by alicerunsonfedora about 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta2
Notable changes since previous release:
- Added sliders for music and sound (CMR-11)
- Deprecate setting for enabling/disabling music
- Changed layouts of some levels with new visual indicators (CMR-15, CMR-17)
- Fixed costume switching behaviors via controllers (CMR-18)
- Added a debug option for showing the level name in the bottom left corner of the screen
- GDScript
Published by alicerunsonfedora about 5 years ago
https://github.com/alicerunsonfedora/cm-godot - v0.1.0-beta1
This is the first beta release of The Cosutmemaster: Reloaded. 🎉
Notable changes since the previous release: - The second computer in tschmb_07 has been replaced with a different visual to make it clear that it requires a different means of input. - There are now invisible barriers around levels, which prevents the player from going out-of-bounds and not completing any levels. - Several bug fixes for collision-based inputs such as carpets have been issued, as well as some improvements to movable objects. - Implement debugging mode for other developers and play testers to debug parts of the level. - There are new visual indicators on inputs that determine what they activate, and these indicators appear by outputs as well. New indicators for inputs or rooms that are part of a sequence are also present in some levels. - A pause menu has been added where players can change settings, resume the game, save the current game, or return to the main menu. - A basic save system has been implemented which auto-saves on every new level. This currently does not handle multiple save files. - Users can now select their preferred locale, if it is present in the translations file. Currently, only English is available. - Other bugfixes and improvements that are too small to list individually. :)
- GDScript
Published by alicerunsonfedora about 5 years ago
https://github.com/alicerunsonfedora/cm-godot - Prototype 2 (Postfix 1)
- GDScript
Published by alicerunsonfedora about 5 years ago
https://github.com/alicerunsonfedora/cm-godot - Prototype 2
- GDScript
Published by alicerunsonfedora about 5 years ago
https://github.com/alicerunsonfedora/cm-godot - Prototype 1
- GDScript
Published by alicerunsonfedora about 5 years ago