https://github.com/ansj11/diff-gaussian-rasterization

fork from https://github.com/ashawkey/diff-gaussian-rasterization

https://github.com/ansj11/diff-gaussian-rasterization

Science Score: 13.0%

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Repository

fork from https://github.com/ashawkey/diff-gaussian-rasterization

Basic Info
  • Host: GitHub
  • Owner: ansj11
  • License: other
  • Language: Cuda
  • Default Branch: main
  • Size: 531 KB
Statistics
  • Stars: 0
  • Watchers: 1
  • Forks: 0
  • Open Issues: 0
  • Releases: 0
Created over 1 year ago · Last pushed over 1 year ago
Metadata Files
Readme License

README.md

Differential Gaussian Rasterization

NOTE: this is a modified version to support depth & alpha rendering (both forward and backward) from the original repository.

python rendered_image, radii, rendered_depth, rendered_alpha = rasterizer( means3D=means3D, means2D=means2D, shs=shs, colors_precomp=colors_precomp, opacities=opacity, scales=scales, rotations=rotations, cov3D_precomp=cov3D_precomp, )

Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.

BibTeX

@Article{kerbl3Dgaussians,
      author       = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
      title        = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
      journal      = {ACM Transactions on Graphics},
      number       = {4},
      volume       = {42},
      month        = {July},
      year         = {2023},
      url          = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}

Owner

  • Name: ShowMeCode
  • Login: ansj11
  • Kind: user

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Dependencies

setup.py pypi