luna

A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++. 🌜

https://github.com/sparky-game/luna

Science Score: 44.0%

This score indicates how likely this project is to be science-related based on various indicators:

  • ✓
    CITATION.cff file
    Found CITATION.cff file
  • ✓
    codemeta.json file
    Found codemeta.json file
  • ✓
    .zenodo.json file
    Found .zenodo.json file
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    DOI references
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    Academic publication links
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    Academic email domains
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    Institutional organization owner
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  • â—‹
    Scientific vocabulary similarity
    Low similarity (11.2%) to scientific vocabulary

Keywords

3d-renderer 3d-rendering-engine cpp game-development game-engine gamedev gamejam hacktoberfest opengl opengl-engine opengl-game-engine opengl-renderer renderer rendering-engine
Last synced: 6 months ago · JSON representation ·

Repository

A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++. 🌜

Basic Info
  • Host: GitHub
  • Owner: sparky-game
  • License: bsd-3-clause
  • Language: C++
  • Default Branch: master
  • Homepage:
  • Size: 234 KB
Statistics
  • Stars: 2
  • Watchers: 0
  • Forks: 0
  • Open Issues: 0
  • Releases: 0
Topics
3d-renderer 3d-rendering-engine cpp game-development game-engine gamedev gamejam hacktoberfest opengl opengl-engine opengl-game-engine opengl-renderer renderer rendering-engine
Created over 1 year ago · Last pushed over 1 year ago
Metadata Files
Readme Contributing License Code of conduct Citation Codeowners Security

README.org

# 
# BSD Luna --- A high performance OpenGL RaaL (Renderer as a Library)
# Copyright (C) 2024 Wasym A. Alonso
# 
# This file is part of Luna.
# 
# Luna is free software: you can redistribute it and/or modify
# it under the terms of the BSD 3-Clause "New" or "Revised" License
# as published by The Regents of the University of California.
# 
# Luna is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# BSD 3-Clause "New" or "Revised" License for more details.
# 
# You should have received a copy of the BSD 3-Clause "New" or
# "Revised" License along with Luna.
# If not, see .
# 


#+AUTHOR: Wasym A. Alonso

# Logo & Title
#+begin_html

Luna Logo
Luna

#+end_html # Subtitle #+begin_html

OpenGL RaaL (Renderer as a Library)

#+end_html # Repository marketing badges #+begin_html

Buy Me A Coffee

#+end_html # Repository info badges #+begin_html

License C++ Standard Size Release Blazing Speed

#+end_html (...) # BSD-3-Clause License notice #+begin_quote Luna is free software: you can redistribute it and/or modify it under the terms of the BSD 3-Clause "New" or "Revised" License as published by The Regents of the University of California. @@html:
@@ Luna is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the BSD 3-Clause "New" or "Revised" License for more details. @@html:
@@ You should have received a copy of the BSD 3-Clause "New" or "Revised" License along with Luna. If not, see . #+end_quote * Table of Contents :toc: - [[#usage][Usage]] - [[#build-from-source][Build from source]] * Usage (...) * Build from source First, ensure the source tree is absolutely clean. From /Sparky/ we recommend this command to be issued prior to each compilation; do not rely on the source tree being clean after cloning the repository or after un-tarring: #+begin_src sh make mrproper #+end_src To build Luna, issue the following command: #+begin_src sh make #+end_src

Owner

  • Name: Sparky
  • Login: sparky-game
  • Kind: organization
  • Email: wasymatieh01@gmail.com

A 5v5 character-based libre tactical shooter.

Citation (CITATION.cff)

cff-version: 1.2.0
message: "Please cite this software using these metadata."
type: software
title: Luna
authors:
  - given-names: Wasym
    family-names: Atieh Alonso
contact:
  - given-names: Wasym
    family-names: Atieh Alonso
    email: wasymatieh01@gmail.com
abstract: "A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++."
license: BSD-3-Clause
repository-code: "https://github.com/sparky-game/luna"

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