Recent Releases of fuzzylite

fuzzylite - fuzzylite-6.0

Licensed under the GNU General Public License 3. Sources and binaries available at fuzzylite.com/downloads. More information in README.md.

- C++
Published by jcrada almost 9 years ago

fuzzylite - fuzzylite-5.1

A minor release that contains a few fixes and some improvements (see ChangeLog) The goal of fuzzylite-5.1 is to provide a release that can be built using g++5.1.

- C++
Published by jcrada over 10 years ago

fuzzylite - fuzzylite-5.0

Source and binaries are available for major platforms at http://www.fuzzylite.com/downloads.

What's new?

The entire fuzzylite library has been thoroughly revised, refactored, validated, and significantly improved. The following list shows a summary of the new features. Users from previous versions are strongly encouraged to revise the ChangeLog - Support and features of both C++98 and C++11. - Compile using Clang. - Performance improvements of Takagi-Sugeno by over 55%. - Smart pointers in many classes. - Copy and move constructors, copy and move operators in many classes. - Exceptions are raised instead of raising signals. - Automatic build script to compile in debug and release. - Easily compare the FuzzyLite Dataset generated for your engine against the evaluation of the same engine in Matlab or Octave. - Better operation of OutputVariable. - Every integral Term have a new height parameter. - New terms: Concave, Cosine and Spike. - Incorporate your own functions thanks to the new FunctionFactory. - New hedges: NilpotentMinimum and NilpotentMaximum. - Basic rule chaining allows to have rules with an OutputVariable in the antecedent. - Changed the role of the accumulation and activation operators in WeightedDefuzzifier, that is, in WeightedAverage and WeightedSum. - Importers and exporters support for terms with the new height parameter. - In FuzzyLite Language, renamed property lock-valid to lock-previous. - New examples of basic rule chaining: mamdani/SimpleDimmerInverse.fll and mamdani/Laundry.fll. - FuzzyLite Interactive Console to manually evaluate an engine from console. - Fixed minor memory leaks and bugs.

- C++
Published by jcrada over 11 years ago