https://github.com/brugr9/brugr9
Science Score: 26.0%
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Low similarity (7.1%) to scientific vocabulary
Last synced: 10 months ago
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Repository
Basic Info
- Host: GitHub
- Owner: brugr9
- Default Branch: main
- Size: 58.6 KB
Statistics
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
- Releases: 0
Created almost 3 years ago
· Last pushed about 1 year ago
Metadata Files
Readme
README.md
GitHub Profile — Roland Bruggmann aka brugr9
Research Software Engineer with a focus on Visual Computing and specialised knowledge in System Integration.
I have successfully implemented technology projects in the fields of biomedical engineering, sports science, psychology, Human Resources, BIM and geospatial.
Knowledge from experience:
- XR: Serious Games, Unreal Engine, Unity3D, Head-mounted Display HMD, CAVE, Powerwall
- Image Processing and AI: Medical Imaging, CT/MRI, DICOM, 2D/3D Segmentation, Feature Extraction
- Computer Perception: Motion Capture, Eye Tracking, Wearables, Sensors, Medical Navigation, 6DoF, RFID, QR Code
* GIS and BIM: OGC compliant GeoServices WMS/WMTS/WFS, IFC compliance, CAD, 2D, 3D
- System Integration: SOA, ESB, Middleware, Message Broker, Sync-Async-Messaging, Pub-Sub, Data Streaming, IoT
- Protocols: Bluetooth, Serial COM, TCP/IP, UDP, HTTP, REST, WS, ZeroMQ, nanomsg, WebRTC, MQTT, OpenIGTLink, LSL, NTP, PTP
* Distributed Systems: Parallel Computing, Cluster Rendering, Cloud / Edge / High Performance Computing
- R&D: Requirements Engineering, OOAD, UML, OOP Design Pattern, Innovation, PoC, Prototyping, Software Architecture
- Programming Languages: C/C++, C#, Python, Java, SQL, bash-/PS-Scripting, JSON/-Schema, XML/XSLT
- Platforms: Windows, Linux, WSL, Docker, OpenStack, Arduino
Online Portfolio
Algorithms
- VISTRA – Algorithm and Data Structure Visualization
- nummeth – Numerical Methods for Approximation and Integration
Messaging and IoT
- Polar® H10 Heart Rate Monitor Integration
- https://github.com/brugr9/Heartbeat53 (Lab Streaming Layer)
- https://github.com/brugr9/Heartbeat51 (Mosquitto MQTT)
- Unreal Engine Code Plugin "Integration Tool"
Image Processing
- Fingerprint Analysis – Preprocessing and Feature Extraction
- Crosswalk – Meet The Beatles at Abbey Road for Image Processing in a Jupyter Notebook.
- Digital Camera and Optical Transfer Function
- Physical Principles of Signal Transmission with Waves
- Obstacle Detection using LiDAR
Computer Graphics
QT Creator, OpenGL
- QIR – Quadrics in Euclidean Space
Uneral Engine
- UE Medical Imaging Volume Rendering
- Polar® H10 Heart Rate Monitor Integration
- https://github.com/brugr9/Heartbeat53 (Lab Streaming Layer)
- https://github.com/brugr9/Heartbeat51 (Mosquitto MQTT)
- Code Plugin "Integration Tool"
- UE nDisplay Cluster in CAVE
- https://www.tpf.philhum.unibe.ch/portfolio/ue4DisplayCluster (at archive org)
- 3D Content – Cultural Heritage
- UE Material Library: Wetness
- 3D Content for Dream-like VR
Unity
- Volume Rendering (Bachelors Thesis)
- LinkedIn: https://www.linkedin.com/pulse/unity-volume-rendering-roland-bruggmann
- Screencasts: https://www.youtube.com/watch?v=-dfjpM1qk3I&list=PLJ_m7aZKyiAYO8Ssf7P4WMn2N7ZMcU1rO
- Presentation: https://www.slideshare.net/RolandBruggmann/unity-volume-rendering
- Abstract: https://www.slideshare.net/RolandBruggmann/unity-volume-rendering-abstract
- Manual: https://www.slideshare.net/RolandBruggmann/unity-volume-rendering-benutzerhandbuch
- Game Design Document: https://www.slideshare.net/RolandBruggmann/virtual-surgery-game-design-document
- Preparatory Project: OSG Volume Rendering
- Presentation: https://www.slideshare.net/RolandBruggmann/osg-volume-rendering-presentation
- Report: https://www.slideshare.net/RolandBruggmann/osg-volume-rendering
- Rigged Body Animation
- https://www.tpf.philhum.unibe.ch/portfolio/RiggedBodyAnimation (at archive org)
- Solar System
Blender (Modelling)
Motion Parallax in HTML/CSS/JavaScript
- https://www.youtube.com/watch?v=Vm-TyU2OPn4
- https://codepen.io/brugr9/pen/QZObWe
- https://github.com/brugr9/dali2.5d
HPC
- ETHZ, CSCS-USI HPC Summer School 2019 – Effective HPC & Data Analytics with GPUs:
- Repo: https://github.com/eth-cscs/SummerSchool2019
- Youtube: Insight in the CSCS-USI Summer School 2019 https://www.youtube.com/watch?v=ZBlXAaBHBUc (4:50)
- Twitter: The second week of the CSCS-USI Summer School 2019 has just started! https://twitter.com/cscsch/status/1153235228212834305
- ETHZ, CSCS-ICS-DADSi Summer School 2017 – Accelerating Data Science with HPC: https://github.com/probprog/CSCS-summer-school-2017
- Presentation – HPC and Parallel Computing at CSCS: https://www.slideshare.net/RolandBruggmann/swiss-national-supercomputing-centre-cscs
- Summary – Multicore and GPU Programming: https://www.slideshare.net/RolandBruggmann/multicore-and-gpu-programming
- Implementation – C++ Memory Manager: https://github.com/brugr9/MemMngr
Conceptual Work
- TOGAF Architecture Content Framework
- Wink-UI – User-centered Design for Telemedicine App "Wink"
- ooaduc – $LaTeX$ Style File for Use Cases in Object Oriented Analysis and Design
Owner
- Name: Roland Bruggmann
- Login: brugr9
- Kind: user
- Location: Switzerland
- Website: https://about.me/rbruggmann
- Repositories: 8
- Profile: https://github.com/brugr9
Computer Scientist FH/STV, Software Engineer
GitHub Events
Total
- Watch event: 1
- Push event: 6
- Fork event: 1
Last Year
- Watch event: 1
- Push event: 6
- Fork event: 1