utils-group-in

Group an object's own and inherited property values according to an indicator function.

https://github.com/stdlib-js/utils-group-in

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aggregate for-in group group-by groupby in javascript node node-js nodejs obj object partition split stdlib util utilities utility utils
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Group an object's own and inherited property values according to an indicator function.

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aggregate for-in group group-by groupby in javascript node node-js nodejs obj object partition split stdlib util utilities utility utils
Created over 4 years ago · Last pushed 10 months ago
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README.md

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groupIn

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Group an object's own and inherited property values according to an indicator function.

## Installation ```bash npm install @stdlib/utils-group-in ``` Alternatively, - To load the package in a website via a `script` tag without installation and bundlers, use the [ES Module][es-module] available on the [`esm`][esm-url] branch (see [README][esm-readme]). - If you are using Deno, visit the [`deno`][deno-url] branch (see [README][deno-readme] for usage intructions). - For use in Observable, or in browser/node environments, use the [Universal Module Definition (UMD)][umd] build available on the [`umd`][umd-url] branch (see [README][umd-readme]). The [branches.md][branches-url] file summarizes the available branches and displays a diagram illustrating their relationships. To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
## Usage ```javascript var groupIn = require( '@stdlib/utils-group-in' ); ``` #### groupIn( obj, \[options,] indicator ) Groups an object's **own** and **inherited** property values according to an `indicator` function, which specifies which group a value in the input `object` belongs to. ```javascript function indicator( v ) { return v[ 0 ]; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var out = groupIn( obj, indicator ); // e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] } ``` An `indicator` function is provided two arguments: - **value**: object value. - **key**: object index. ```javascript function indicator( v, k ) { console.log( '%s: %s', k, v ); return v[ 0 ]; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var out = groupIn( obj, indicator ); // e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] } ``` The function accepts the following `options`: - **returns**: specifies the output format. If the option equals `'values'`, the function outputs values. If the option equals `'keys'`, the function outputs keys. If the option equals `'*'`, the function outputs both keys and values. Default: `'values'`. - **thisArg**: execution context. By default, the function returns object values. To return object keys, set the `returns` option to `'keys'`. ```javascript function indicator( v ) { return v[ 0 ]; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var opts = { 'returns': 'keys' }; var out = groupIn( obj, opts, indicator ); // e.g., returns { 'b': [ 'a', 'b', 'd' ], 'f': [ 'c' ] } ``` To return key-value pairs, set the `returns` option to `'*'`. ```javascript function indicator( v ) { return v[ 0 ]; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var opts = { 'returns': '*' }; var out = groupIn( obj, opts, indicator ); // e.g., returns { 'b': [ [ 'a', 'beep' ], [ 'b', 'boop ], [ 'd', 'bar' ] ], 'f': [ [ 'c', 'foo' ] ] } ``` To set the `indicator` execution context, provide a `thisArg`. ```javascript function indicator( v ) { this.count += 1; return v[ 0 ]; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var context = { 'count': 0 }; var opts = { 'thisArg': context }; var out = groupIn( obj, opts, indicator ); // e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] } console.log( context.count ); // => 4 ```
## Notes - Iteration order is **not** guaranteed, as `object` key enumeration is not specified according to the [ECMAScript specification][ecma-262-for-in]. In practice, however, most engines use insertion order to sort an `object`'s keys, thus allowing for deterministic iteration. - Because iteration order is **not** guaranteed, result order is **not** guaranteed. - The function determines the list of own **and** inherited enumerable properties **before** invoking the provided function. Hence, any modifications made to the input `object` **after** calling this function (such as adding and removing properties) will **not** affect the list of visited properties. - The value returned by an `indicator` function should be a value which can be serialized as an `object` key. As a counterexample, ```javascript function indicator( v ) { return {}; } function Foo() { this.a = 'beep'; this.b = 'boop'; return this; } Foo.prototype = Object.create( null ); Foo.prototype.c = 'foo'; Foo.prototype.d = 'bar'; var obj = new Foo(); var out = groupIn( obj, indicator ); // e.g., returns { '[object Object]': [ 'beep', 'boop', 'foo', 'bar' ] } ``` while each group identifier is unique, all object values resolve to the same group because each group identifier serializes to the same `string`.
## Examples ```javascript var randu = require( '@stdlib/random-base-randu' ); var fromCodePoint = require( '@stdlib/string-from-code-point' ); var groupIn = require( '@stdlib/utils-group-in' ); var key; var obj; var out; var i; function Foo() { var key; var i; for ( i = 0; i < 50; i++ ) { key = fromCodePoint( 147+i ); this[ key ] = randu(); } return this; } Foo.prototype = Object.create( null ); for ( i = 0; i < 50; i++ ) { key = fromCodePoint( 97+i ); Foo.prototype[ key ] = randu(); } // Generate a random object: obj = new Foo(); // Compute the groups... function indicator( v ) { if ( v < 0.5 ) { return 'low'; } return 'high'; } out = groupIn( obj, indicator ); console.log( out ); ```
* * * ## Notice This package is part of [stdlib][stdlib], a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more. For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib]. #### Community [![Chat][chat-image]][chat-url] --- ## License See [LICENSE][stdlib-license]. ## Copyright Copyright © 2016-2025. The Stdlib [Authors][stdlib-authors].

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Standard library for JavaScript.

Citation (CITATION.cff)

cff-version: 1.2.0
title: stdlib
message: >-
  If you use this software, please cite it using the
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type: software

authors:
  - name: The Stdlib Authors
    url: https://github.com/stdlib-js/stdlib/graphs/contributors

repository-code: https://github.com/stdlib-js/stdlib
url: https://stdlib.io

abstract: |
  Standard library for JavaScript and Node.js.

keywords:
  - JavaScript
  - Node.js
  - TypeScript
  - standard library
  - scientific computing
  - numerical computing
  - statistical computing

license: Apache-2.0 AND BSL-1.0

date-released: 2016

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