lgame
A cross-platform Java game Engine (Framework) , support JavaFX / Android / IOS / HTML5 / Linux / MAC / Windows
Science Score: 26.0%
This score indicates how likely this project is to be science-related based on various indicators:
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○CITATION.cff file
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✓codemeta.json file
Found codemeta.json file -
✓.zenodo.json file
Found .zenodo.json file -
○DOI references
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○Academic publication links
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○Committers with academic emails
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○Institutional organization owner
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○JOSS paper metadata
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○Scientific vocabulary similarity
Low similarity (5.0%) to scientific vocabulary
Keywords
Repository
A cross-platform Java game Engine (Framework) , support JavaFX / Android / IOS / HTML5 / Linux / MAC / Windows
Basic Info
Statistics
- Stars: 686
- Watchers: 90
- Forks: 173
- Open Issues: 32
- Releases: 3
Topics
Metadata Files
README.kr.md
LGame
.
AndroId-StudIo : AndroIdE
Java Gradle.NGTTask . Run System, TASK DIST PAP
LGame
PS : . 2 ADT . .
- 2019.03.08.OpenGLES API LGame . AWT Java 2D AWT GGD 2 D ( ) . ) . X = 0, y = 0, Y , JavaFx AndroId, JavaScrIpt CanvasMost AndroId Canvas AndroId Canvas GLEX J 2 ME . API .
LGame Jane . (1 ) . XML Json , TMX , , 2 ( 3 ) . (backstage ) .
, LGame C #, C ++ JavaMany . .
, , , UISystem, , . , ACT, RPG AVG (Galgame) . . .
0.5 . , . .
- 2019 - 04.
0.5 API . 0.6 . JSON JSON . 0.5 0.6 . , b UG (API) .
C C ++ , bugger . .
0.6 .
, .
IOCS RECOMMENDATION , JON BUILDING IONS. . .
. , ShadThe E-E-KeepIng Explosive, Environmentals ... . 1 2
()
:
Java (C# C++ )
LGame , .
LG(LoonGame) . OpenGL/OpenGLES . .
LGame . . . .
LGame , !
LGame
Samples
Examples
(JavaSE) package org.test;
import loon.LSetting; import loon.LazyLoading; import loon.Screen; import loon.javase.Loon;
public class Main {
public static void main(String[] args) {
LSetting setting = new LSetting();
//??debug?(?????)
setting.isDebug = true;
//?log???
setting.isDisplayLog = false;
//?logo
setting.isLogo = false;
// ?logo
setting.logoPath = "loon_logo.png";
//
setting.width = 480;
setting.height = 320;
// ??
setting.width_zoom = 640;
setting.height_zoom = 480;
//?
setting.fps = 60;
//?
setting.fontName = "?";
//?
setting.appName = "test";
//?????
setting.emulateTouch = false;
/*
* ?IFont??BMFont?,fntpng?loonjar?<br>
* (?????LFont????IFont?)<br>*/
//setting.setSystemGameFont(BMFont.getDefaultFont());
Loon.register(setting, new LazyLoading.Data() {
@Override
public Screen onScreen() {
return new YourScreen();
}
});
}
}
LGame
LGame UI LGameProjectMake.jar . UI JAR
: http://www.apache.org/licenses/LICENSE-2.0
Java ( C#,C/C++,Go,JavaScript ).IOS\Android\WP7\PSM\M\Mac\Windows\Linux
Owner
- Name: cping
- Login: cping
- Kind: user
- Location: China
- Company: javaer
- Website: https://github.com/cping
- Repositories: 2
- Profile: https://github.com/cping
一举鲸涛快哉风,世浪翻袖中。
GitHub Events
Total
- Watch event: 123
- Push event: 113
- Fork event: 1
Last Year
- Watch event: 123
- Push event: 113
- Fork event: 1
Committers
Last synced: almost 3 years ago
All Time
- Total Commits: 948
- Total Committers: 3
- Avg Commits per committer: 316.0
- Development Distribution Score (DDS): 0.13
Top Committers
| Name | Commits | |
|---|---|---|
| cping | l****2@h****m | 825 |
| cping | A****s@o****m | 122 |
| unknown | c****8@n****m | 1 |
Committer Domains (Top 20 + Academic)
Dependencies
- com.android.support.constraint:constraint-layout 1.1.3 implementation
- com.android.support:appcompat-v7 28.0.0-rc02 implementation
- junit:junit 4.12 testImplementation
- com.mobidevelop.robovm:robovm-cocoatouch $roboVMVersion implementation
- com.mobidevelop.robovm:robovm-objc $roboVMVersion implementation
- com.mobidevelop.robovm:robovm-rt $roboVMVersion implementation
- com.google.gwt:gwt-dev 2.7.0 implementation
- com.google.gwt:gwt-user 2.7.0 implementation
- com.annimon:stream ${ver_streams} compile
- com.google.gwt:gwt-dev ${ver_gwt} compile
- com.google.gwt:gwt-user ${ver_gwt} compile
- com.mobidevelop.robovm:robovm-cocoatouch ${ver_robovm} compile
- com.mobidevelop.robovm:robovm-objc ${ver_robovm} compile
- com.mobidevelop.robovm:robovm-rt ${ver_robovm} compile
- org.lwjgl.lwjgl:lwjgl ${ver_lwjgl} compile
- org.lwjgl.lwjgl:lwjgl_util ${ver_lwjgl} compile
- org.lwjgl:lwjgl ${ver_lwjgl3} compile
- org.lwjgl:lwjgl-glfw ${ver_lwjgl3} compile
- org.lwjgl:lwjgl-jemalloc ${ver_lwjgl3} compile
- org.lwjgl:lwjgl-opengl ${ver_lwjgl3} compile
- org.lwjgl:lwjgl-stb ${ver_lwjgl3} compile
- MonoGame.Framework.Content.Pipeline 3.8.0.1641
- MonoGame.Framework.DesktopGL 3.8.0.1641
- MonoGame.Content.Builder.Task 3.8.0.1641
- MonoGame.Framework.DesktopGL 3.8.0.1641
- MonoGame.Framework.DesktopGL 3.8.0.1641