misttracker

Collaborative nD simulator

https://github.com/orionagappe/misttracker

Science Score: 44.0%

This score indicates how likely this project is to be science-related based on various indicators:

  • CITATION.cff file
    Found CITATION.cff file
  • codemeta.json file
    Found codemeta.json file
  • .zenodo.json file
    Found .zenodo.json file
  • DOI references
  • Academic publication links
  • Academic email domains
  • Institutional organization owner
  • JOSS paper metadata
  • Scientific vocabulary similarity
    Low similarity (8.8%) to scientific vocabulary

Keywords

decentralized-application ecc fec gesture-recognition haptic-feedback javascript machine-learning multi-cursor multi-pointer nd-physics node p2p-network raytracing spacial-computing vr x11
Last synced: 6 months ago · JSON representation ·

Repository

Collaborative nD simulator

Basic Info
  • Host: GitHub
  • Owner: Orionagappe
  • License: gpl-2.0
  • Language: JavaScript
  • Default Branch: MistIllum
  • Homepage:
  • Size: 5.61 MB
Statistics
  • Stars: 2
  • Watchers: 1
  • Forks: 0
  • Open Issues: 0
  • Releases: 0
Topics
decentralized-application ecc fec gesture-recognition haptic-feedback javascript machine-learning multi-cursor multi-pointer nd-physics node p2p-network raytracing spacial-computing vr x11
Created 8 months ago · Last pushed 6 months ago
Metadata Files
Readme License Citation

Readme.md

Mist Solution

Mist Solution is a modular, open-source framework for multi-user, multi-dimensional data tracking, visualization, simulation, and collaboration.

Core Functionality

  • Interface System:

    • Hardware-accelerated Vulkan UI components
    • Custom shader-based rendering for all UI elements
    • Zero DOM dependencies for native performance
    • Multi-page menu management with state persistence
    • Real-time animations and transitions
    • X11 native integration with Vulkan
    • Component inheritance with Vulkan primitives
    • Event-driven architecture with hardware acceleration
  • Physics and Mathematics:

    • Unified nD physics engine with quantum mechanics support
    • Three-time-dimension framework (quantum/interaction/cosmological)
    • Advanced wave function modeling and interference patterns
    • Multi-dimensional energy distribution and tensor operations
    • Quantum-classical hybrid state management
    • Particle-wave duality modeling
    • Real-time collision detection with Bell's theorem validation
  • Data Management:

    • MySQL-based persistence
    • CSV/RTF data import
    • Character location tracking
    • Session state management
    • Provenance metadata
    • Menu state persistence
    • Component configuration storage
    • User preferences trackinge applications requiring advanced provenance, real-time interaction, and extensibility.

Modules

  • MistInterface: Modern component-based UI system featuring:

    • Reusable UI components with state management
    • Multi-page menu system with navigation
    • Configuration persistence
    • Event-driven architecture
    • Theme customization support
    • X11 native integration
  • MistIllum: Vulkan-based 3D/4D/nD visualization engine featuring:

    • Hardware-accelerated rendering with X11 integration
    • Wave-based lighting and physics simulation
    • Metric tensor-based nD navigation
    • Real-time audio modulation with spatial awareness
    • Multi-monitor tiling support
    • Component-based menu integration
  • MistImport: Asset management and shader compilation system:

    • 2D/3D asset import from Blender and other tools
    • GLSL to SPIR-V shader compilation
    • Asset versioning and tracking
    • Vulkan pipeline integration
    • Waterfall directory management
  • MistTrackerVulkan: Enhanced data management system with:

    • MySQL-based persistence layer
    • Session and provenance tracking
    • Milestone-based feature progression
    • Anomaly detection and swarm validation
    • Character location tracking
  • MistMulti: Advanced P2P collaboration featuring:

    • DHT-based host discovery
    • Reed-Solomon FEC for reliable messaging
    • ECC-based encryption
    • Real-time event broadcasting
    • Tensor input monitoring (grimReaper)
  • MistImpulse: Multi-device input system supporting:

    • XInput2 multi-pointer integration
    • Haptic feedback via evdev
    • AR/VR input mapping
    • Gesture recognition
    • Real-time pointer broadcasting
  • MistCore: Core logic layer providing:

    • Viewport management and rendering
    • Selection and navigation state
    • UI integration with X11
    • Data model operations
    • Session persistence

How Mist Solution Works

  • Asset Management & Pipeline:

    • Centralized asset import system for 2D/3D models and textures
    • GLSL shader compilation to SPIR-V with optimization
    • Automated pipeline creation for different visualization types
    • Asset versioning and tracking in MySQL database
    • Waterfall directory system for asset organization
  • Rendering & Visualization:

    • Hardware-accelerated nD visualization through Vulkan
    • Custom shader pipelines for standard 3D, tensor, and wave function rendering
    • Multiple visualization modes for scientific data
    • Support for quantum state and wave function evolution
    • Wave-based global illumination with interference patterns
  • Physics & Math Engine:

    • Unified quantum-classical nD physics through MistPhysicsEngineND
    • Three time dimensions (quantum/interaction/cosmological)
    • Tensor mathematics with up to 8D support
    • Bell's theorem validation and pilot wave theory
    • Real-time quantum state evolution and visualization
  • Audio & Haptics:

    • Wave-function-modulated spatial audio
    • Physics-based sound propagation and interference
    • Multi-device haptic feedback integration
    • Event-driven force feedback system
    • Real-time audio-visual synchronization
  • Multi-User & Security:

    • Swarm-based event validation and consensus
    • DHT-based peer discovery with encryption
    • Reed-Solomon error correction for reliability
    • Anomaly detection and event horizon system
    • Real-time tensor state synchronization
  • Development & Integration:

    • Modular architecture for easy extension
    • Comprehensive shader development system
    • Asset pipeline integration with common tools
    • Multi-platform support (X11/Vulkan/OpenCL)
    • Advanced debugging and validation tools

Physics and Mathematics Architecture

  • All core physics and math logic is now centralized in MistIllum.js through the MistPhysicsEngineND class
  • Advanced features include:
    • Unified nD tensor mathematics with MetricTensorND class
    • Wave function and quantum state management
    • Multi-dimensional energy distribution
    • Three time dimensions (quantum, interaction, cosmological)
    • Bell's theorem culling logic
    • Pilot wave theory integration
    • Euler-Lagrange equations for wave functions
    • Gauss's law for magnetism
    • Principle of stationary action
  • Standardized interfaces for:
    • Object creation and deformation
    • Wave-based interference patterns
    • Energy distribution across dimensions
    • Particle-wave duality modeling
    • Intensity-hardness relationships

Use Cases and Applications

Scientific Research

  • Quantum Physics Visualization:

    • Interactive wave function modeling
    • Quantum state evolution simulation
    • Multi-dimensional tensor analysis
    • Real-time experiment visualization
    • Collaborative research environments
  • Data Analysis:

    • High-dimensional data exploration
    • Real-time tensor field visualization
    • Pattern recognition in complex datasets
    • Interactive statistical analysis
    • Scientific workflow integration

Educational Applications

  • Interactive Learning:

    • Multi-user virtual classrooms
    • Real-time physics demonstrations
    • Quantum mechanics visualization
    • Collaborative problem-solving
    • Progressive learning paths
  • Research Training:

    • Guided experimental setup
    • Data collection and analysis
    • Peer review simulation
    • Research methodology training
    • Scientific writing integration

Industrial Applications

  • Engineering Design:

    • Multi-dimensional modeling
    • Real-time simulation
    • Collaborative design review
    • Physical property analysis
    • Version control and tracking
  • Process Optimization:

    • System behavior visualization
    • Real-time monitoring
    • Anomaly detection
    • Performance analysis
    • Multi-variable optimization

Creative Applications

  • Artistic Expression:

    • Multi-dimensional art creation
    • Wave-based sound synthesis
    • Interactive installations
    • Collaborative performances
    • Real-time visual effects
  • Game Development:

    • Physics-based gameplay
    • Multi-user environments
    • Dynamic world generation
    • Advanced AI behaviors
    • Real-time state synchronization

Key Features

Hardware Integration

  • Vulkan Rendering Pipeline:

    • Hardware-accelerated nD visualization
    • Multi-monitor tiling support
    • Wave-based global illumination
    • Custom shader pipelines for tensor visualization
  • Input Device Support:

    • XInput2 multi-pointer integration
    • Evdev haptic feedback
    • AR/VR input mapping
    • Gesture recognition
    • Real-time pointer broadcasting

Core Functionality

  • Physics and Mathematics:

    • Unified nD physics engine with quantum mechanics support
    • Three-time-dimension framework (quantum/interaction/cosmological)
    • Advanced wave function modeling and interference patterns
    • Multi-dimensional energy distribution and tensor operations
    • Quantum-classical hybrid state management
    • Particle-wave duality modeling
    • Real-time collision detection with Bell's theorem validation
  • Data Management:

    • MySQL-based persistence
    • CSV/RTF data import
    • Character location tracking
    • Session state management
    • Provenance metadata

Advanced Features

  • Milestone System:

    • Progressive feature unlocking
    • Precision-based advancement
    • Mode enablement tracking
    • Tensor metric tables
    • Interaction distributions
  • Multi-User Collaboration:

    • DHT-based peer discovery
    • Reed-Solomon message reliability
    • ECC-based encryption
    • Real-time state sync
    • Swarm-based validation

Audio and Feedback

  • Wave-Based Audio:

    • Spatial audio modulation
    • Interference-based effects
    • Distance-based attenuation
    • Dialogue system
    • Ambient soundscapes
  • Haptic Integration:

    • Multi-device feedback
    • Intensity modulation
    • Event-based triggers
    • Force feedback mapping

Security and Moderation

  • Event Validation:

    • Anomaly detection
    • Swarm consensus
    • Event horizon system
    • Rate limiting
    • Interaction banning
  • Data Protection:

    • ECC message encryption
    • Forward error correction
    • Secure peer discovery
    • User data management
    • Session token security

Integration Status

| Component | Status | Features | |-------------------|--------|---------------------------------------------------| | Vulkan Integration| ✓ | Hardware acceleration, custom shaders, UI components | | X11/Input | ✓ | XInput2, multi-pointer, gesture support | | UI System | ✓ | Native Vulkan components, zero DOM dependencies | | Physics Engine | ✓ | Unified quantum-classical nD system, three time dimensions | | Audio System | ✓ | Spatial modulation, wave-based effects | | Database | ✓ | MySQL integration, CSV import, persistence | | P2P Networking | ✓ | DHT discovery, FEC, encryption | | Haptic Support | ✓ | Evdev integration, force feedback | | AR Integration | ⚡ | Basic input mapping, coordinate transformation | | Milestone System | ✓ | Feature progression, precision tracking | | Security | ✓ | Event validation, anomaly detection | | Shaders | ✓ | Custom UI shaders, color gradients, animations |

Legend: ✓ = Complete, ⚡ = Partial/In Progress

Upcoming Features

  • Advanced Visualization:

    • Real-time ray tracing integration
    • Holographic display support
    • Neural network-based upscaling
    • Advanced particle systems
    • Custom visualization scripting
  • Physics and Mathematics:

    • Quantum field theory integration
    • Advanced gauge theory support
    • Topological analysis tools
    • Machine learning integration
    • Custom physics rule sets
  • Hardware Integration:

    • Extended AR/VR device support
    • Brain-computer interface compatibility
    • Advanced haptic protocols
    • Custom hardware accelerators
    • Multi-GPU optimization
  • Collaborative Features:

    • Advanced peer validation
    • Distributed computation
    • Real-time collaboration tools
    • Enhanced security protocols
    • Custom permission systems

Getting Started

  1. System Requirements:

    • Node.js (LTS recommended)
    • MySQL 8.0+ or compatible database
    • X11/XInput2 for display and input
    • Vulkan 1.2+ for hardware acceleration
    • Evdev for haptic feedback support
    • OpenCL for physics computations (optional)
  2. Installation: ```sh

    Install Node.js dependencies

    npm install nvk node-x11 node-evdev elliptic reed-solomon mysql2

# Configure X11 and Vulkan sudo usermod -a -G input $USER # For evdev access ```

  1. Database Setup: ```sh # Configure database connection cp config.example.js config.js nano config.js # Edit database settings

# Initialize database node MistCausality.js --init ```

  1. Running the Solution: ```sh # Start in single-user mode node MistCausality.js

# Start in multi-user mode with P2P node MistCausality.js --multi

# Start with AR support node MistCausality.js --ar

# Start with custom config path node MistCausality.js --config /path/to/settings.config

# Start in development mode with hot reload node MistCausality.js --dev ```

  1. Development Setup: ```sh # Install development tools npm install -D typescript @types/node

# Install UI development dependencies npm install -D @types/node-x11 @types/elliptic

# Watch for changes npm run dev

# Run UI tests npm run test:ui

# Generate UI documentation npm run docs:ui ```

  1. Interface Development: ```sh # Create new UI component npm run create:component MyComponent

# Generate component documentation npm run docs:component MyComponent

# Run component tests npm run test:component MyComponent

# Build custom theme npm run build:theme mytheme.css ```

Owner

  • Name: Orion Agappe
  • Login: Orionagappe
  • Kind: user
  • Company: Orion Digital Insights

I make things.

Citation (Citations.md)

# Code Citations

## License: AGPL V3
https://github.com/diraol/analisenem/tree/2c53f5ed0b5ccac26a89255b39ec634d85c9358b/d3/lib/science/science.js

```
[2] - a[2]*b[1],
      a[2]*b[0] - a[0]*b[2],
      a[0]*b[1] - a[1]*b[0]
    ];
```


## License: MIT
https://github.com/cccaaannn/useful_functions/tree/d567135e03fe6eedc440ce610522fb8c7d3b9d85/00-modules/external_modules/opengl/2/3d_shapes_colors.py

```
edges = [
      [0,1],[1,2],[2,3],[3,0],
      [4,5],[5,6],[6,7],[7,4],
      [0,4
```


## License: unknown
https://github.com/melissakirabo/Headpose-Estimation/tree/92a640a68d3c90eb34dfb648b6d6f79a198241b5/video_test_shape.py

```
[
      [0,1],[1,2],[2,3],[3,0],
      [4,5],[5,6],[6,7],[7,4],
      [0,4],
```

GitHub Events

Total
  • Watch event: 1
  • Delete event: 5
  • Issue comment event: 3
  • Push event: 54
  • Pull request event: 24
  • Create event: 3
Last Year
  • Watch event: 1
  • Delete event: 5
  • Issue comment event: 3
  • Push event: 54
  • Pull request event: 24
  • Create event: 3

Dependencies

.github/workflows/npm-publish-github-packages.yml actions
  • actions/checkout v4 composite
  • actions/setup-node v4 composite
package-lock.json npm
  • ansicolors 0.2.1
  • aws-ssl-profiles 1.1.2
  • base64-js 1.5.1
  • bignumber.js 9.0.0
  • bl 4.1.0
  • bn.js 2.0.0
  • bn.js 4.12.2
  • brorand 1.1.0
  • buffer 5.7.1
  • canvas 3.1.2
  • cardinal 0.4.4
  • chownr 1.1.4
  • core-util-is 1.0.3
  • csv-parse 5.6.0
  • decompress-response 6.0.0
  • deep-extend 0.6.0
  • denque 2.1.0
  • detect-libc 2.0.4
  • double-ended-queue 2.0.0-0
  • duplexer 0.1.2
  • elliptic 6.6.1
  • end-of-stream 1.4.5
  • esprima 1.0.4
  • event-stream 3.3.5
  • expand-template 2.0.3
  • from 0.1.7
  • fs-constants 1.0.0
  • generate-function 2.3.1
  • github-from-package 0.0.0
  • hash.js 1.1.7
  • hmac-drbg 1.0.1
  • iconv-lite 0.6.3
  • ieee754 1.2.1
  • inherits 2.0.4
  • ini 1.3.8
  • is-property 1.0.2
  • isarray 1.0.0
  • isarray 0.0.1
  • long 5.3.2
  • lru-cache 7.18.3
  • lru-cache 2.5.0
  • lru.min 1.1.2
  • map-stream 0.0.7
  • mimic-response 3.1.0
  • minimalistic-assert 1.0.1
  • minimalistic-crypto-utils 1.0.1
  • minimist 1.2.8
  • mkdirp-classic 0.5.3
  • mysql 2.18.1
  • mysql2 0.15.8
  • mysql2 3.14.1
  • mysql2-async 2.0.1
  • mysql2-promise 0.1.4
  • named-placeholders 1.1.3
  • named-placeholders 0.1.3
  • napi-build-utils 2.0.0
  • node-abi 3.75.0
  • node-addon-api 7.1.1
  • once 1.4.0
  • pactl 1.0.0
  • pause-stream 0.0.11
  • prebuild-install 7.1.3
  • process-nextick-args 2.0.1
  • pump 3.0.3
  • q 1.5.1
  • rc 1.2.8
  • readable-stream 1.0.33
  • readable-stream 3.6.2
  • readable-stream 2.3.7
  • redeyed 0.4.4
  • safe-buffer 5.1.2
  • safer-buffer 2.1.2
  • semver 7.7.2
  • seq-queue 0.0.5
  • simple-concat 1.0.1
  • simple-get 4.0.1
  • simple-parser 0.0.0
  • split 1.0.1
  • sqlstring 2.3.1
  • sqlstring 2.3.3
  • stream-combiner 0.2.2
  • string_decoder 0.10.31
  • string_decoder 1.1.1
  • strip-json-comments 2.0.1
  • tar-fs 2.1.3
  • tar-stream 2.2.0
  • through 2.3.8
  • tunnel-agent 0.6.0
  • util-deprecate 1.0.2
  • uuid 11.1.0
  • wmctrl 0.0.3
  • wrappy 1.0.2
  • xwininfo 0.0.0
package.json npm
  • canvas ^3.1.2
  • csv-parse ^5.6.0
  • elliptic ^6.6.1
  • mysql ^2.18.1
  • mysql2 ^3.14.1
  • mysql2-async ^2.0.1
  • mysql2-promise ^0.1.4
  • pactl ^1.0.0
  • uuid ^11.1.0
  • wmctrl ^0.0.3