Science Score: 44.0%
This score indicates how likely this project is to be science-related based on various indicators:
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✓CITATION.cff file
Found CITATION.cff file -
✓codemeta.json file
Found codemeta.json file -
✓.zenodo.json file
Found .zenodo.json file -
○DOI references
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○Academic publication links
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○Academic email domains
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○Institutional organization owner
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○JOSS paper metadata
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○Scientific vocabulary similarity
Low similarity (8.8%) to scientific vocabulary
Keywords
Repository
Collaborative nD simulator
Basic Info
Statistics
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
- Releases: 0
Topics
Metadata Files
Readme.md
Mist Solution
Mist Solution is a modular, open-source framework for multi-user, multi-dimensional data tracking, visualization, simulation, and collaboration.
Core Functionality
Interface System:
- Hardware-accelerated Vulkan UI components
- Custom shader-based rendering for all UI elements
- Zero DOM dependencies for native performance
- Multi-page menu management with state persistence
- Real-time animations and transitions
- X11 native integration with Vulkan
- Component inheritance with Vulkan primitives
- Event-driven architecture with hardware acceleration
Physics and Mathematics:
- Unified nD physics engine with quantum mechanics support
- Three-time-dimension framework (quantum/interaction/cosmological)
- Advanced wave function modeling and interference patterns
- Multi-dimensional energy distribution and tensor operations
- Quantum-classical hybrid state management
- Particle-wave duality modeling
- Real-time collision detection with Bell's theorem validation
Data Management:
- MySQL-based persistence
- CSV/RTF data import
- Character location tracking
- Session state management
- Provenance metadata
- Menu state persistence
- Component configuration storage
- User preferences trackinge applications requiring advanced provenance, real-time interaction, and extensibility.
Modules
MistInterface: Modern component-based UI system featuring:
- Reusable UI components with state management
- Multi-page menu system with navigation
- Configuration persistence
- Event-driven architecture
- Theme customization support
- X11 native integration
MistIllum: Vulkan-based 3D/4D/nD visualization engine featuring:
- Hardware-accelerated rendering with X11 integration
- Wave-based lighting and physics simulation
- Metric tensor-based nD navigation
- Real-time audio modulation with spatial awareness
- Multi-monitor tiling support
- Component-based menu integration
MistImport: Asset management and shader compilation system:
- 2D/3D asset import from Blender and other tools
- GLSL to SPIR-V shader compilation
- Asset versioning and tracking
- Vulkan pipeline integration
- Waterfall directory management
MistTrackerVulkan: Enhanced data management system with:
- MySQL-based persistence layer
- Session and provenance tracking
- Milestone-based feature progression
- Anomaly detection and swarm validation
- Character location tracking
MistMulti: Advanced P2P collaboration featuring:
- DHT-based host discovery
- Reed-Solomon FEC for reliable messaging
- ECC-based encryption
- Real-time event broadcasting
- Tensor input monitoring (grimReaper)
MistImpulse: Multi-device input system supporting:
- XInput2 multi-pointer integration
- Haptic feedback via evdev
- AR/VR input mapping
- Gesture recognition
- Real-time pointer broadcasting
MistCore: Core logic layer providing:
- Viewport management and rendering
- Selection and navigation state
- UI integration with X11
- Data model operations
- Session persistence
How Mist Solution Works
Asset Management & Pipeline:
- Centralized asset import system for 2D/3D models and textures
- GLSL shader compilation to SPIR-V with optimization
- Automated pipeline creation for different visualization types
- Asset versioning and tracking in MySQL database
- Waterfall directory system for asset organization
Rendering & Visualization:
- Hardware-accelerated nD visualization through Vulkan
- Custom shader pipelines for standard 3D, tensor, and wave function rendering
- Multiple visualization modes for scientific data
- Support for quantum state and wave function evolution
- Wave-based global illumination with interference patterns
Physics & Math Engine:
- Unified quantum-classical nD physics through
MistPhysicsEngineND - Three time dimensions (quantum/interaction/cosmological)
- Tensor mathematics with up to 8D support
- Bell's theorem validation and pilot wave theory
- Real-time quantum state evolution and visualization
- Unified quantum-classical nD physics through
Audio & Haptics:
- Wave-function-modulated spatial audio
- Physics-based sound propagation and interference
- Multi-device haptic feedback integration
- Event-driven force feedback system
- Real-time audio-visual synchronization
Multi-User & Security:
- Swarm-based event validation and consensus
- DHT-based peer discovery with encryption
- Reed-Solomon error correction for reliability
- Anomaly detection and event horizon system
- Real-time tensor state synchronization
Development & Integration:
- Modular architecture for easy extension
- Comprehensive shader development system
- Asset pipeline integration with common tools
- Multi-platform support (X11/Vulkan/OpenCL)
- Advanced debugging and validation tools
Physics and Mathematics Architecture
- All core physics and math logic is now centralized in MistIllum.js through the
MistPhysicsEngineNDclass - Advanced features include:
- Unified nD tensor mathematics with
MetricTensorNDclass - Wave function and quantum state management
- Multi-dimensional energy distribution
- Three time dimensions (quantum, interaction, cosmological)
- Bell's theorem culling logic
- Pilot wave theory integration
- Euler-Lagrange equations for wave functions
- Gauss's law for magnetism
- Principle of stationary action
- Unified nD tensor mathematics with
- Standardized interfaces for:
- Object creation and deformation
- Wave-based interference patterns
- Energy distribution across dimensions
- Particle-wave duality modeling
- Intensity-hardness relationships
Use Cases and Applications
Scientific Research
Quantum Physics Visualization:
- Interactive wave function modeling
- Quantum state evolution simulation
- Multi-dimensional tensor analysis
- Real-time experiment visualization
- Collaborative research environments
Data Analysis:
- High-dimensional data exploration
- Real-time tensor field visualization
- Pattern recognition in complex datasets
- Interactive statistical analysis
- Scientific workflow integration
Educational Applications
Interactive Learning:
- Multi-user virtual classrooms
- Real-time physics demonstrations
- Quantum mechanics visualization
- Collaborative problem-solving
- Progressive learning paths
Research Training:
- Guided experimental setup
- Data collection and analysis
- Peer review simulation
- Research methodology training
- Scientific writing integration
Industrial Applications
Engineering Design:
- Multi-dimensional modeling
- Real-time simulation
- Collaborative design review
- Physical property analysis
- Version control and tracking
Process Optimization:
- System behavior visualization
- Real-time monitoring
- Anomaly detection
- Performance analysis
- Multi-variable optimization
Creative Applications
Artistic Expression:
- Multi-dimensional art creation
- Wave-based sound synthesis
- Interactive installations
- Collaborative performances
- Real-time visual effects
Game Development:
- Physics-based gameplay
- Multi-user environments
- Dynamic world generation
- Advanced AI behaviors
- Real-time state synchronization
Key Features
Hardware Integration
Vulkan Rendering Pipeline:
- Hardware-accelerated nD visualization
- Multi-monitor tiling support
- Wave-based global illumination
- Custom shader pipelines for tensor visualization
Input Device Support:
- XInput2 multi-pointer integration
- Evdev haptic feedback
- AR/VR input mapping
- Gesture recognition
- Real-time pointer broadcasting
Core Functionality
Physics and Mathematics:
- Unified nD physics engine with quantum mechanics support
- Three-time-dimension framework (quantum/interaction/cosmological)
- Advanced wave function modeling and interference patterns
- Multi-dimensional energy distribution and tensor operations
- Quantum-classical hybrid state management
- Particle-wave duality modeling
- Real-time collision detection with Bell's theorem validation
Data Management:
- MySQL-based persistence
- CSV/RTF data import
- Character location tracking
- Session state management
- Provenance metadata
Advanced Features
Milestone System:
- Progressive feature unlocking
- Precision-based advancement
- Mode enablement tracking
- Tensor metric tables
- Interaction distributions
Multi-User Collaboration:
- DHT-based peer discovery
- Reed-Solomon message reliability
- ECC-based encryption
- Real-time state sync
- Swarm-based validation
Audio and Feedback
Wave-Based Audio:
- Spatial audio modulation
- Interference-based effects
- Distance-based attenuation
- Dialogue system
- Ambient soundscapes
Haptic Integration:
- Multi-device feedback
- Intensity modulation
- Event-based triggers
- Force feedback mapping
Security and Moderation
Event Validation:
- Anomaly detection
- Swarm consensus
- Event horizon system
- Rate limiting
- Interaction banning
Data Protection:
- ECC message encryption
- Forward error correction
- Secure peer discovery
- User data management
- Session token security
Integration Status
| Component | Status | Features | |-------------------|--------|---------------------------------------------------| | Vulkan Integration| ✓ | Hardware acceleration, custom shaders, UI components | | X11/Input | ✓ | XInput2, multi-pointer, gesture support | | UI System | ✓ | Native Vulkan components, zero DOM dependencies | | Physics Engine | ✓ | Unified quantum-classical nD system, three time dimensions | | Audio System | ✓ | Spatial modulation, wave-based effects | | Database | ✓ | MySQL integration, CSV import, persistence | | P2P Networking | ✓ | DHT discovery, FEC, encryption | | Haptic Support | ✓ | Evdev integration, force feedback | | AR Integration | ⚡ | Basic input mapping, coordinate transformation | | Milestone System | ✓ | Feature progression, precision tracking | | Security | ✓ | Event validation, anomaly detection | | Shaders | ✓ | Custom UI shaders, color gradients, animations |
Legend: ✓ = Complete, ⚡ = Partial/In Progress
Upcoming Features
Advanced Visualization:
- Real-time ray tracing integration
- Holographic display support
- Neural network-based upscaling
- Advanced particle systems
- Custom visualization scripting
Physics and Mathematics:
- Quantum field theory integration
- Advanced gauge theory support
- Topological analysis tools
- Machine learning integration
- Custom physics rule sets
Hardware Integration:
- Extended AR/VR device support
- Brain-computer interface compatibility
- Advanced haptic protocols
- Custom hardware accelerators
- Multi-GPU optimization
Collaborative Features:
- Advanced peer validation
- Distributed computation
- Real-time collaboration tools
- Enhanced security protocols
- Custom permission systems
Getting Started
System Requirements:
- Node.js (LTS recommended)
- MySQL 8.0+ or compatible database
- X11/XInput2 for display and input
- Vulkan 1.2+ for hardware acceleration
- Evdev for haptic feedback support
- OpenCL for physics computations (optional)
Installation: ```sh
Install Node.js dependencies
npm install nvk node-x11 node-evdev elliptic reed-solomon mysql2
# Configure X11 and Vulkan sudo usermod -a -G input $USER # For evdev access ```
- Database Setup: ```sh # Configure database connection cp config.example.js config.js nano config.js # Edit database settings
# Initialize database node MistCausality.js --init ```
- Running the Solution: ```sh # Start in single-user mode node MistCausality.js
# Start in multi-user mode with P2P node MistCausality.js --multi
# Start with AR support node MistCausality.js --ar
# Start with custom config path node MistCausality.js --config /path/to/settings.config
# Start in development mode with hot reload node MistCausality.js --dev ```
- Development Setup: ```sh # Install development tools npm install -D typescript @types/node
# Install UI development dependencies npm install -D @types/node-x11 @types/elliptic
# Watch for changes npm run dev
# Run UI tests npm run test:ui
# Generate UI documentation npm run docs:ui ```
- Interface Development: ```sh # Create new UI component npm run create:component MyComponent
# Generate component documentation npm run docs:component MyComponent
# Run component tests npm run test:component MyComponent
# Build custom theme npm run build:theme mytheme.css ```
Owner
- Name: Orion Agappe
- Login: Orionagappe
- Kind: user
- Company: Orion Digital Insights
- Repositories: 1
- Profile: https://github.com/Orionagappe
I make things.
Citation (Citations.md)
# Code Citations
## License: AGPL V3
https://github.com/diraol/analisenem/tree/2c53f5ed0b5ccac26a89255b39ec634d85c9358b/d3/lib/science/science.js
```
[2] - a[2]*b[1],
a[2]*b[0] - a[0]*b[2],
a[0]*b[1] - a[1]*b[0]
];
```
## License: MIT
https://github.com/cccaaannn/useful_functions/tree/d567135e03fe6eedc440ce610522fb8c7d3b9d85/00-modules/external_modules/opengl/2/3d_shapes_colors.py
```
edges = [
[0,1],[1,2],[2,3],[3,0],
[4,5],[5,6],[6,7],[7,4],
[0,4
```
## License: unknown
https://github.com/melissakirabo/Headpose-Estimation/tree/92a640a68d3c90eb34dfb648b6d6f79a198241b5/video_test_shape.py
```
[
[0,1],[1,2],[2,3],[3,0],
[4,5],[5,6],[6,7],[7,4],
[0,4],
```
GitHub Events
Total
- Watch event: 1
- Delete event: 5
- Issue comment event: 3
- Push event: 54
- Pull request event: 24
- Create event: 3
Last Year
- Watch event: 1
- Delete event: 5
- Issue comment event: 3
- Push event: 54
- Pull request event: 24
- Create event: 3
Dependencies
- actions/checkout v4 composite
- actions/setup-node v4 composite
- ansicolors 0.2.1
- aws-ssl-profiles 1.1.2
- base64-js 1.5.1
- bignumber.js 9.0.0
- bl 4.1.0
- bn.js 2.0.0
- bn.js 4.12.2
- brorand 1.1.0
- buffer 5.7.1
- canvas 3.1.2
- cardinal 0.4.4
- chownr 1.1.4
- core-util-is 1.0.3
- csv-parse 5.6.0
- decompress-response 6.0.0
- deep-extend 0.6.0
- denque 2.1.0
- detect-libc 2.0.4
- double-ended-queue 2.0.0-0
- duplexer 0.1.2
- elliptic 6.6.1
- end-of-stream 1.4.5
- esprima 1.0.4
- event-stream 3.3.5
- expand-template 2.0.3
- from 0.1.7
- fs-constants 1.0.0
- generate-function 2.3.1
- github-from-package 0.0.0
- hash.js 1.1.7
- hmac-drbg 1.0.1
- iconv-lite 0.6.3
- ieee754 1.2.1
- inherits 2.0.4
- ini 1.3.8
- is-property 1.0.2
- isarray 1.0.0
- isarray 0.0.1
- long 5.3.2
- lru-cache 7.18.3
- lru-cache 2.5.0
- lru.min 1.1.2
- map-stream 0.0.7
- mimic-response 3.1.0
- minimalistic-assert 1.0.1
- minimalistic-crypto-utils 1.0.1
- minimist 1.2.8
- mkdirp-classic 0.5.3
- mysql 2.18.1
- mysql2 0.15.8
- mysql2 3.14.1
- mysql2-async 2.0.1
- mysql2-promise 0.1.4
- named-placeholders 1.1.3
- named-placeholders 0.1.3
- napi-build-utils 2.0.0
- node-abi 3.75.0
- node-addon-api 7.1.1
- once 1.4.0
- pactl 1.0.0
- pause-stream 0.0.11
- prebuild-install 7.1.3
- process-nextick-args 2.0.1
- pump 3.0.3
- q 1.5.1
- rc 1.2.8
- readable-stream 1.0.33
- readable-stream 3.6.2
- readable-stream 2.3.7
- redeyed 0.4.4
- safe-buffer 5.1.2
- safer-buffer 2.1.2
- semver 7.7.2
- seq-queue 0.0.5
- simple-concat 1.0.1
- simple-get 4.0.1
- simple-parser 0.0.0
- split 1.0.1
- sqlstring 2.3.1
- sqlstring 2.3.3
- stream-combiner 0.2.2
- string_decoder 0.10.31
- string_decoder 1.1.1
- strip-json-comments 2.0.1
- tar-fs 2.1.3
- tar-stream 2.2.0
- through 2.3.8
- tunnel-agent 0.6.0
- util-deprecate 1.0.2
- uuid 11.1.0
- wmctrl 0.0.3
- wrappy 1.0.2
- xwininfo 0.0.0
- canvas ^3.1.2
- csv-parse ^5.6.0
- elliptic ^6.6.1
- mysql ^2.18.1
- mysql2 ^3.14.1
- mysql2-async ^2.0.1
- mysql2-promise ^0.1.4
- pactl ^1.0.0
- uuid ^11.1.0
- wmctrl ^0.0.3