Recent Releases of zividomelive

zividomelive - v.1.3.5

What's Changed

  • Add quaternion rotation for cubemap by @vicvalentim in https://github.com/vicvalentim/ziviDomeLive/pull/4
  • Fix duplicated task execution in NDI frame creation by @vicvalentim in https://github.com/vicvalentim/ziviDomeLive/pull/3
  • Refactor CubemapRenderer frustum constants by @vicvalentim in https://github.com/vicvalentim/ziviDomeLive/pull/5

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/compare/v.1.3.0...v.1.3.5

- Java
Published by vicvalentim 12 months ago

zividomelive - v.1.3.0

What's Changed

  • Pull Request: Transition to PGL and Major Refactoring for ziviDomeLive 2.0 by @vicvalentim in https://github.com/vicvalentim/ziviDomeLive/pull/2

New Contributors

  • @vicvalentim made their first contribution in https://github.com/vicvalentim/ziviDomeLive/pull/2

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/compare/v1.2.0...v.1.3.0

- Java
Published by vicvalentim about 1 year ago

zividomelive - v1.2.0

New Features:

  • Implements experimental NDI Output with Devolay Java Library
  • Create new mode central to ThreadManager

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/compare/v.1.1.1...v1.2.0

- Java
Published by vicvalentim over 1 year ago

zividomelive - v.1.1.1

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/compare/v.1.1.0...v.1.1.1

- Java
Published by vicvalentim over 1 year ago

zividomelive - v.1.1.0

New Features:

  • Splash Screen: New animated startup screen with rotating sphere, orbiting cubes, title display, and smooth gradient fade-out.
  • Equirectangular Renderer: Optimized transformations for smoother reflections and sharper textures.
  • Fisheye Domemaster Renderer: Enhanced edge blending and visual consistency at dome edges.

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/compare/v1.0.1...v.1.1.0

- Java
Published by vicvalentim over 1 year ago

zividomelive - v1.0.1

Implementation of precision adjustments in Cubemap Renderer to optimize rendering performance (in progress) Refinement of Equirectangular Shader handling for accurate spatial mapping and reduced artifacts (in progress) Enhancement of transition algorithms for environmental reflections to minimize latency and improve coherence (in progress) Optimization of shader processing pipeline for resource efficiency in complex scene rendering (in progress)

- Java
Published by vicvalentim over 1 year ago

zividomelive - v1.0.0

The first official release of the ziviDomeLive library includes support for multiple projection modes, such as Fisheye Domemaster, Equirectangular, Cubemap, and Standard views. This release also features integration with Syphon (macOS), Spout (Windows), real-time rendering capabilities, and an easy-to-use scene management system. Known issues include the 'OpenGL error 1282 at bot endDraw(): invalid operation', which does not affect library functionality.

Full Changelog: https://github.com/vicvalentim/ziviDomeLive/commits/v1.0.0

- Java
Published by vicvalentim over 1 year ago