physically-based-api
A database of physically based values for CG artists.
Science Score: 26.0%
This score indicates how likely this project is to be science-related based on various indicators:
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○CITATION.cff file
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✓codemeta.json file
Found codemeta.json file -
✓.zenodo.json file
Found .zenodo.json file -
○DOI references
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○Academic publication links
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○Academic email domains
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○JOSS paper metadata
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○Scientific vocabulary similarity
Low similarity (11.4%) to scientific vocabulary
Keywords
Repository
A database of physically based values for CG artists.
Basic Info
- Host: GitHub
- Owner: AntonPalmqvist
- License: cc0-1.0
- Language: JavaScript
- Default Branch: main
- Homepage: https://api.physicallybased.info/
- Size: 262 MB
Statistics
- Stars: 427
- Watchers: 17
- Forks: 16
- Open Issues: 7
- Releases: 0
Topics
Metadata Files
README.md
Physically Based API
A database of physically based values for CG artists.
Features
- Open Database: Access a curated collection of physically based material values
- Lightweight: The entire dataset is optimized for quick loading and integration as presets
- materials.json
191 KB - lightsources.json
35 KB - cameras.json
222 KB - lenses.json (coming in v2)
- materials.json
- API Access: Connect your tools to the API to get the latest updates from the database
- Community-Driven: Contribute new materials or improve existing ones
- Free License: All data is released under CC0 1.0
Getting Started
Access the API and documentation at https://api.physicallybased.info
Implementations
Explore the database through these implementations:
- Web Physically Based by AntonPalmqvist
- Web Three.js GPU Path Tracer by gkjohnson
- Web MaterialXLab by kwokcb
Contribute
Contributions are welcome! Whether you want to add new entries, corrections, or suggestions, your help is appreciated. See CONTRIBUTING.md for guidelines.
License
The database is made available under the CC0 1.0 license, which means you are free to use, modify, and distribute its content without any restrictions, even for commercial purposes.
Shader ball used for renders is from ASWF USD WG and is licensed under CC BY 4.0
Owner
- Name: Anton Palmqvist
- Login: AntonPalmqvist
- Kind: user
- Website: https://antonpalmqvist.com/
- Repositories: 2
- Profile: https://github.com/AntonPalmqvist
3d artist with an interest in web development
GitHub Events
Total
- Issues event: 5
- Watch event: 32
- Issue comment event: 7
- Push event: 30
- Pull request event: 12
Last Year
- Issues event: 5
- Watch event: 32
- Issue comment event: 7
- Push event: 30
- Pull request event: 12
Issues and Pull Requests
Last synced: 6 months ago
All Time
- Total issues: 2
- Total pull requests: 3
- Average time to close issues: about 1 month
- Average time to close pull requests: less than a minute
- Total issue authors: 2
- Total pull request authors: 1
- Average comments per issue: 1.5
- Average comments per pull request: 0.0
- Merged pull requests: 1
- Bot issues: 0
- Bot pull requests: 0
Past Year
- Issues: 2
- Pull requests: 3
- Average time to close issues: about 1 month
- Average time to close pull requests: less than a minute
- Issue authors: 2
- Pull request authors: 1
- Average comments per issue: 1.5
- Average comments per pull request: 0.0
- Merged pull requests: 1
- Bot issues: 0
- Bot pull requests: 0
Top Authors
Issue Authors
- Aeva (2)
- chenpaner (1)
- YuriKruglov (1)
- pablode (1)
- dkeraudren (1)
Pull Request Authors
- AntonPalmqvist (11)
Top Labels
Issue Labels
Pull Request Labels
Dependencies
- actions/checkout v3 composite
- lycheeverse/lychee-action v1 composite