Recent Releases of alphazero.jl

alphazero.jl - v0.5.4

AlphaZero v0.5.4

Diff since v0.5.3

Closed issues: - Deprecate Util.mapreduce in favor of something more standard (#54) - Use Base.Logging and ProgressLogging (#55) - How to use multiple GPUs on a single node (#69) - Cloud computing (#80) - Iterative vs continuous learning (#81) - Does Alpha Zero require a static representation of a scenario (#83) - Does it make sense to attempt to apply AlphaZero to "Agricola" (#100) - Multiplayer capability (#101) - Issue while running this in local (#107) - The strength of the Mancala bot (#110) - 6 dependencies errored (#112) - Issue with dummyrun() (#114) - StackOverflowError (during training) (#116) - To continue a training (#118) - How important is GI.vectorizestate function? (#119) - When exploring a position, what these abbreviations mean? (#121) - Cloud service for AlphaZero.jl (#122) - Number of network parameters (#126) - Scripts.explore (#136) - How to disable benchmarks? (#137) - A log of played games during training (#138) - Which hyperparameters? (#139) - Cannot run sample (#143) - GPU vs CPU (#144) - MCTS.RolloutOracle(gspec) (#145) - num_filters=128 (#150) - NVIDIA GeForce GTX 1650 isn't good? (#151) - What's the best OS for AlphaZero.jl ? (#153) - Does it work with Tesla? (#154)

Merged pull requests: - CompatHelper: bump compat for Distributions to 0.25, (keep existing compat) (#98) (@github-actions[bot]) - CompatHelper: bump compat for Flux to 0.13, (keep existing compat) (#108) (@github-actions[bot]) - Fix typo in readme (#109) (@LilithHafner) - Update report.jl (#111) (@gwario) - CompatHelper: bump compat for Setfield to 1, (keep existing compat) (#128) (@github-actions[bot]) - Fix parameter access (#130) (@gwario) - CompatHelper: bump compat for LoggingExtras to 1, (keep existing compat) (#152) (@github-actions[bot])

- Julia
Published by github-actions[bot] over 3 years ago

alphazero.jl - v0.5.3

AlphaZero v0.5.3

Diff since v0.5.2

Closed issues: - CUDA Error (#57) - τ=0.5 errors (#67) - Using continuous rewards (i.e., non ternary games) (#77) - Support for singleplayer games (#79) - Debugging in VS Code (#84) - Desired Type hierarchy for adding GNN's (#85) - MCTS.explore! must be called before MCTS.policy (#86)

Merged pull requests: - Extend documentation in CommonRLInterface (#70) (@johannes-fischer) - Fix error with discounting in RolloutOracle (#73) (@johannes-fischer) - Replace mkdir by mkpath (#74) (@johannes-fischer) - Use joinpath to make code more robust on Windows machines (#75) (@johannes-fischer) - Update experiment.md (#82) (@yutaizhou) - Fix memory analysis (#89) (@johannes-fischer) - call batch on vectors (not generators) (#91) (@CarloLucibello) - add CompatHelper (#92) (@CarloLucibello) - CompatHelper: bump compat for Setfield to 0.8, (keep existing compat) (#94) (@github-actions[bot]) - CompatHelper: bump compat for ExprTools to 0.1, (keep existing compat) (#95) (@github-actions[bot]) - CompatHelper: bump compat for Documenter to 0.27, (keep existing compat) (#96) (@github-actions[bot]) - CompatHelper: bump compat for Distributions to 0.25, (keep existing compat) (#97) (@github-actions[bot])

- Julia
Published by github-actions[bot] over 4 years ago

alphazero.jl - v0.5.2

AlphaZero v0.5.2

Diff since v0.5.1

Closed issues: - Support for OpenSpiel games? (#15) - How to use AlphaZero.jl for Openspiel games? (#46) - Current status of Multi-threading MCTS Benchmarking? (#56) - Performance Docs (#58) - isprobvec(p) error? (#59) - Do these readout look correct? (#60) - Benchmark Questions? (#61) - Does Scripts.play("connect-four") cheat? (#62) - isprobvec(p) whenever using Benchmark.NetworkOnly(τ=0.5) (#63) - How exactly does Alphazero's MCTS work? (#64) - Any idea what's causing this? (#65)

Merged pull requests: - OpenSpiel.jl support (#68) (@michelangelo21)

- Julia
Published by github-actions[bot] almost 5 years ago

alphazero.jl - v0.5.1

AlphaZero v0.5.1

Diff since v0.5.0

Closed issues: - API discussion (#4) - self play takes more and more time (#41) - Supervised learning (#48) - MCTS Optimization for sparse actions (#49) - Training on the cloud / multiple instances / clusters (#50) - Any Tips for per-player tracking? (#51) - Sanity Checks (#52) - Speed issues? (#53)

Merged pull requests: - Mancala - fixed set_state!() (#44) (@michelangelo21) - Invert temperature in formula (documentation) (#45) (@johannes-fischer)

- Julia
Published by github-actions[bot] almost 5 years ago

alphazero.jl - v0.5.0

AlphaZero v0.5.0

Diff since v0.4.0

  • Improved the inference server so that it is now possible to keep MCTS workers running while a batch of requests is being processed by the GPU. Concretely, this translates into SimParams now having two separate num_workers and batch_size parameters.
  • The inference server is now spawned on a separate thread to ensure minimal latency.

Together, the two aforementioned improvements result in a 30% global speedup on the connect-four benchmark.

- Julia
Published by github-actions[bot] about 5 years ago

alphazero.jl - v0.4.0

AlphaZero v0.4.0

This release brings many new features to AlphaZero.jl including:

  • Added support for CommonRLInterface.jl.
  • Added a grid-world MDP example illustrating this new interface.
  • Added support for distributed training: it is now equally easy to train an agent on a cluster of machines than on a single computer.
  • Replaced the async MCTS implementation by a more straightforward synchronous implementation. Network inference requests are now batched across game simulations.
  • Added the Experiment and Scripts module to simplify common tasks.

See CHANGELOD.md for details.

Closed issues: - Connect Four training must be restarted about every 24 hours due to an OOM error (#1) - The Flux backend is currently broken (#2) - Importation of training parameters from JSON is broken (#3) - UndefVarError: lib not defined when training a connect four agent (#5) - Possibility to skip initial benchmark (#6) - Assertion error during apply_symmetry (#7) - Checkpoint evaluation randomly fails (#8) - MDP Version (#9) - Suggestion: replace Oracle with just a function (#10) - @unimplemented (#11) - Some issues with installing the package (#12) - Register package with General registry (#13) - Missing repository's website (#16) - fail to explore (#17) - CuDNN error (#18) - using AlphaZero (#19) - UndefVarError: lib not defined (#20) - LoadError: CUBLASError (#21) - Error building Knet (#22) - LoadError: InitError: CUDA.jl does not yet support CUDA with nvdisasm 11.1.74; (#23) - CuDNN error 8 on Ubuntu 18.04, Julia 1.5.2 (#24) - Stateful Game-structs throw errors (#25) - LSTM support (#28) - CUDA vs CUDAnative? (#29) - Embed trained network in javascript web app for browser-based inference? (#30) - Connect Four iteration training time is taking a long time (#31) - Question about symmetries (#32) - Question about function test_symmetry (#33) - Migrate neural net agents across AlphaZero.jl instances? (#34) - Can a game know its players' types? (#35) - Exploit several CPU (#36) - Exploit multiple GPUs (#37) - Enumerating actions without state (#38) - fatal: Remote branch v0.4.0 not found in upstream origin (#39)

Merged pull requests: - Mancala (#42) (@michelangelo21)

- Julia
Published by github-actions[bot] about 5 years ago