Science Score: 67.0%
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✓CITATION.cff file
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✓codemeta.json file
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✓.zenodo.json file
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✓DOI references
Found 6 DOI reference(s) in README -
✓Academic publication links
Links to: zenodo.org -
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○Scientific vocabulary similarity
Low similarity (7.8%) to scientific vocabulary
Keywords
Repository
Fractal design with Golomb rulers
Basic Info
- Host: GitHub
- Owner: ratwolfzero
- License: mit
- Language: Python
- Default Branch: main
- Homepage: https://github.com/ratwolfzero/Golomb
- Size: 662 KB
Statistics
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
- Releases: 1
Topics
Metadata Files
README.md
Golomb Rulers: History and Purpose
Golomb rulers were invented by Solomon W. Golomb in the 1950s. They are sets of marks at integer positions along a ruler such that no two pairs of marks have the same distance. Originally studied in combinatorial mathematics, Golomb rulers have practical applications in:
- Radio astronomy (minimizing interference in antenna arrays).
- X-ray crystallography (improving measurement accuracy).
- Error correction codes (helping with unique signal identification).
Golomb Ruler-Based Fractal Trees
This project introduces a novel algorithm for generating fractal tree structures based on Golomb ruler sequences. By utilizing the unique, non-repetitive intervals of Golomb rulers to define branch lengths and placement, the method creates structured yet non-uniform growth patterns that expand recursively with each depth level.
Two variants are availabe
Basic Variant: Uses a Golomb ruler to generate fractal-like trees by defining branch placement.
Enhanced Variant: Introduces dynamic branching angles, irregular growth, and glowing effects for a more visually striking and organic fractal.
Basic Variant: Structured Fractal Growth
- The Golomb ruler defines branch placement, ensuring unique spacing.
- Recursive depth levels expand the fractal tree.
- Fixed branching angles (±30°) create a uniform structure.
- Colors are assigned based on both angle and depth for clarity.
This approach blends combinatorial mathematics with fractal geometry, producing intricate branching structures.

Enhanced Variant: Naturalistic Growth & Glowing Effects
- Branching angles are dynamically adjusted based on Golomb mark values.
- Variable branch lengths create a more organic feel.
- Enhanced color mapping integrates depth, angle, and Golomb marks.
- Dark background and semi-transparent lines introduce a glowing effect.
This enhanced version amplifies aesthetic appeal while maintaining the mathematical structure of Golomb-based fractals.
How This Code Works
The code recursively generates a fractal tree-like structure using a Golomb ruler to determine branching points. Here’s how it works:
1. User Input
- The user selects an N-value (defining the Golomb ruler) and a recursion depth.
- Example: If
N=5, the ruler{0, 1, 4, 9, 11}determines branch positions.
2. Recursive Fractal Growth
- A stack-based iterative method (instead of recursion) prevents deep recursion issues.
- The fractal starts at
(0,0), growing upwards (π/2radians). - Basic Variant: Each branch spawns two new branches at ±30° (
π/6). - Enhanced Variant: Angles and lengths vary dynamically for a more natural look.
3. Color Assignment (Depth & Angle Blending)
- Instead of using depth alone for coloring, it blends depth, angle, and Golomb mark values into a smooth gradient.
- Formula:
python
colors[line_count] = ((depth / max_depth) + (new_angle / (2 * np.pi)) + (mark / max(ruler))) % 1.0
- The
'twilight'colormap ensures a visually appealing distribution. - The enhanced version incorporates glowing effects with semi-transparent lines.
4. Plotting the Fractal
- The code uses Matplotlib to plot the computed line segments.
- Dense regions become visually distinct due to the angle-depth-based color mapping.
- The enhanced version features a dark background with glowing color effects.
Why Are These Approaches Interesting?
- Golomb rulers provide a structured but non-uniform branching pattern → creating a unique fractal.
- Color mapping by angle + depth + mark values makes dense areas visually interesting.
- Iterative approach using a stack avoids recursion depth issues in Python.
- The enhanced variant introduces more natural fractal growth and visually stunning effects.
This project demonstrates the intersection of mathematics, fractal geometry, and aesthetic visualization.
Owner
- Login: ratwolfzero
- Kind: user
- Repositories: 1
- Profile: https://github.com/ratwolfzero
Citation (CITATION.cff)
cff-version: 1.2.0
message: "If you use this software, please cite it using the following metadata."
title: "Fractal Tree based on Golomb Ruler Intervals"
version: 1.0.0
doi: 10.5281/zenodo.15490060
authors:
- family-names: Becker
given-names: Ralf
affiliation: Independent researcher
date-released: 2025-05-22
GitHub Events
Total
- Release event: 1
- Watch event: 4
- Push event: 12
- Create event: 3
Last Year
- Release event: 1
- Watch event: 4
- Push event: 12
- Create event: 3
Issues and Pull Requests
Last synced: 11 months ago
All Time
- Total issues: 0
- Total pull requests: 0
- Average time to close issues: N/A
- Average time to close pull requests: N/A
- Total issue authors: 0
- Total pull request authors: 0
- Average comments per issue: 0
- Average comments per pull request: 0
- Merged pull requests: 0
- Bot issues: 0
- Bot pull requests: 0
Past Year
- Issues: 0
- Pull requests: 0
- Average time to close issues: N/A
- Average time to close pull requests: N/A
- Issue authors: 0
- Pull request authors: 0
- Average comments per issue: 0
- Average comments per pull request: 0
- Merged pull requests: 0
- Bot issues: 0
- Bot pull requests: 0