Recent Releases of client_serial_link
client_serial_link - v1.1.0 - Hold Up!
:sparkles: New Features
- New
HoldConfigurationaction client that runs indefinite feedback control on a fixed joint configuration. - New
HoldPoseaction client that runs indefinite feedback control on a fixed endpoint pose. - New
send_goalmethod that allows for custom result callback, and feedback callback methods. - Demo clients automatically switch to
HoldConfigurationorHoldPoseactions when:- An action is complete, or
- An action is aborted.
:boom: Breaking Changes
I can't think of any :thinking:
:bug: Bugs
I think it's fine. I tested it.
- C++
Published by Woolfrey 7 months ago
client_serial_link - v1.0.0
:spiral_notepad: Release Notes:
- Available client nodes:
follow_twist_clientfollow_transform_clienttrajectory_tracking_client
- Independently validated by 3 separate people in 3 separate countries :+1:
What's Changed
- Merge
master<develby @Woolfrey in https://github.com/Woolfrey/clientseriallink/pull/1 - Updated documentation by @Woolfrey in https://github.com/Woolfrey/clientseriallink/pull/2
New Contributors
- @Woolfrey made their first contribution in https://github.com/Woolfrey/clientseriallink/pull/1
Full Changelog: https://github.com/Woolfrey/clientseriallink/compare/v1.0.0-beta...v1.0.0
- C++
Published by Woolfrey 10 months ago
client_serial_link - First release (beta)
Initial release, tested and working (for me!). Includes:
Classes: - ActionClientInterface - ActionClientBase (templated) - FollowTransform - FollowTwist - TrackCartesianTrajectory - TrackJointTrajectory
Nodes: - followtransformclient - followtwistclient - tracktrajectoryclient
Awaiting feedback and testing to confirm official on-beta release.
- C++
Published by Woolfrey 11 months ago