@stdlib/blas-base-zdrot

Apply a plane rotation.

https://github.com/stdlib-js/blas-base-zdrot

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algebra array blas complex complex128 javascript level-1 linear math mathematics ndarray node node-js nodejs rotation stdlib subroutines typed vector zdrot
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Apply a plane rotation.

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algebra array blas complex complex128 javascript level-1 linear math mathematics ndarray node node-js nodejs rotation stdlib subroutines typed vector zdrot
Created over 1 year ago · Last pushed 6 months ago
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README.md

About stdlib...

We believe in a future in which the web is a preferred environment for numerical computation. To help realize this future, we've built stdlib. stdlib is a standard library, with an emphasis on numerical and scientific computation, written in JavaScript (and C) for execution in browsers and in Node.js.

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zdrot

NPM version Build Status Coverage Status <!-- dependencies -->

Apply a plane rotation.

## Installation ```bash npm install @stdlib/blas-base-zdrot ``` Alternatively, - To load the package in a website via a `script` tag without installation and bundlers, use the [ES Module][es-module] available on the [`esm`][esm-url] branch (see [README][esm-readme]). - If you are using Deno, visit the [`deno`][deno-url] branch (see [README][deno-readme] for usage intructions). - For use in Observable, or in browser/node environments, use the [Universal Module Definition (UMD)][umd] build available on the [`umd`][umd-url] branch (see [README][umd-readme]). The [branches.md][branches-url] file summarizes the available branches and displays a diagram illustrating their relationships. To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
## Usage ```javascript var zdrot = require( '@stdlib/blas-base-zdrot' ); ``` #### zdrot( N, x, strideX, y, strideY, c, s ) Applies a plane rotation. ```javascript var Complex128Array = require( '@stdlib/array-complex128' ); var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); zdrot( x.length, x, 1, y, 1, 0.8, 0.6 ); // x => [ ~0.8, ~1.6, ~2.4, ~3.2, 4.0, ~4.8, ~5.6, ~6.4 ] // y => [ ~-0.6, ~-1.2, ~-1.8, ~-2.4, -3.0, ~-3.6, ~-4.2, ~-4.8 ] ``` The function has the following parameters: - **N**: number of indexed elements. - **x**: first input [`Complex128Array`][@stdlib/array/complex128]. - **strideX**: index increment for `x`. - **y**: second input [`Complex128Array`][@stdlib/array/complex128]. - **strideY**: index increment for `y`. The `N` and stride parameters determine how values from `x` and `y` are accessed at runtime. For example, to apply a plane rotation to every other element, ```javascript var Complex128Array = require( '@stdlib/array-complex128' ); var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); zdrot( 2, x, 2, y, 2, 0.8, 0.6 ); // x => [ ~0.8, ~1.6, 3.0, 4.0, 4.0, ~4.8, 7.0, 8.0 ] // y => [ ~-0.6, ~-1.2, 0.0, 0.0, -3.0, ~-3.6, 0.0, 0.0 ] ``` Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views. ```javascript var Complex128Array = require( '@stdlib/array-complex128' ); // Initial arrays... var x0 = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); var y0 = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); // Create offset views... var x1 = new Complex128Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element var y1 = new Complex128Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 ); // start at 3rd element zdrot( 2, x1, -2, y1, 1, 0.8, 0.6 ); // x0 => [ 1.0, 2.0, ~2.4, ~3.2, 5.0, 6.0, ~5.6, ~6.4 ] // y0 => [ 0.0, 0.0, 0.0, 0.0, ~-4.2, ~-4.8, ~-1.8, ~-2.4 ] ``` #### zdrot.ndarray( N, x, strideX, offsetX, y, strideY, offsetY, c, s ) Applies a plane rotation using alternative indexing semantics. ```javascript var Complex128Array = require( '@stdlib/array-complex128' ); var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); zdrot.ndarray( x.length, x, 1, 0, y, 1, 0, 0.8, 0.6 ); // x => [ ~0.8, ~1.6, ~2.4, ~3.2, 4.0, ~4.8 ] // y => [ ~-0.6, ~-1.2, ~-1.8, ~-2.4, -3.0, ~-3.6 ] ``` The function has the following additional parameters: - **offsetX**: starting index for `x`. - **offsetY**: starting index for `y`. While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to apply a plane rotation to every other element starting from the second element, ```javascript var Complex128Array = require( '@stdlib/array-complex128' ); var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); zdrot.ndarray( 2, x, 2, 1, y, 2, 1, 0.8, 0.6 ); // x => [ 1.0, 2.0, ~2.4, ~3.2, 5.0, 6.0, ~5.6, ~6.4 ] // y => [ 0.0, 0.0, ~-1.8, ~-2.4, 0.0, 0.0, ~-4.2, ~-4.8 ] ```
## Notes - If `N <= 0`, both functions leave `x` and `y` unchanged. - `zdrot()` corresponds to the [BLAS][blas] level 1 function [`zdrot`][zdrot].
## Examples ```javascript var discreteUniform = require( '@stdlib/random-base-discrete-uniform' ); var filledarrayBy = require( '@stdlib/array-filled-by' ); var Complex128 = require( '@stdlib/complex-float64-ctor' ); var zcopy = require( '@stdlib/blas-base-zcopy' ); var zeros = require( '@stdlib/array-zeros' ); var logEach = require( '@stdlib/console-log-each' ); var zdrot = require( '@stdlib/blas-base-zdrot' ); function rand() { return new Complex128( discreteUniform( 0, 10 ), discreteUniform( -5, 5 ) ); } // Generate random input arrays: var x = filledarrayBy( 10, 'complex128', rand ); var xc = zcopy( x.length, x, 1, zeros( x.length, 'complex128' ), 1 ); var y = filledarrayBy( 10, 'complex128', rand ); var yc = zcopy( y.length, y, 1, zeros( y.length, 'complex128' ), 1 ); // Apply a plane rotation: zdrot( x.length, x, 1, y, 1, 0.8, 0.6 ); // Print the results: logEach( '(%s,%s) => (%s,%s)', xc, yc, x, y ); ```

## C APIs
### Usage ```c #include "stdlib/blas/base/zdrot.h" ``` #### c_zdrot( N, \*X, strideX, \*Y, strideY, c, s ) Applies a plane rotation. ```c double x[] = { 1.0, 2.0, 3.0, 4.0 }; // interleaved real and imaginary components double y[] = { 5.0, 6.0, 7.0, 8.0 }; c_zdrot( 2, (void *)x, 1, (void *)y, 1, 0.8, 0.6 ); ``` The function accepts the following arguments: - **N**: `[in] CBLAS_INT` number of indexed elements. - **X**: `[inout] void*` first input array. - **strideX**: `[in] CBLAS_INT` index increment for `X`. - **Y**: `[inout] void*` second input array. - **strideY**: `[in] CBLAS_INT` index increment for `Y`. - **c**: `[in] double` cosine of the angle of rotation. - **s**: `[in] double` sine of the angle of rotation. ```c void c_zdrot( const CBLAS_INT N, void *X, const CBLAS_INT strideX, void *Y, const CBLAS_INT strideY, const double c, const double s ); ``` #### c_zdrot_ndarray( N, \*X, strideX, offsetX, \*Y, strideY, offsetY, c, s ) Applies a plane rotation using alternative indexing semantics. ```c double x[] = { 1.0, 2.0, 3.0, 4.0 }; // interleaved real and imaginary components double y[] = { 5.0, 6.0, 7.0, 8.0 }; c_zdrot_ndarray( 2, (void *)x, 1, 0, (void *)y, 1, 0, 0.8, 0.6 ); ``` The function accepts the following arguments: - **N**: `[in] CBLAS_INT` number of indexed elements. - **X**: `[inout] void*` first input array. - **strideX**: `[in] CBLAS_INT` index increment for `X`. - **offsetX**: `[in] CBLAS_INT` starting index for `X`. - **Y**: `[inout] void*` second input array. - **strideY**: `[in] CBLAS_INT` index increment for `Y`. - **offsetY**: `[in] CBLAS_INT` starting index for `Y`. - **c**: `[in] double` cosine of the angle of rotation. - **s**: `[in] double` sine of the angle of rotation. ```c void c_zdrot_ndarray( const CBLAS_INT N, void *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, void *Y, const CBLAS_INT strideY, const CBLAS_INT offsetY, const double c, const double s ); ```
### Examples ```c #include "stdlib/blas/base/zdrot.h" #include int main( void ) { // Create strided arrays: double x[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 }; double y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }; // Specify the number of elements: const int N = 4; // Specify stride lengths: const int strideX = 1; const int strideY = -1; // Copy elements: c_zdrot( N, (void *)x, strideX, (void *)y, strideY, 0.8, 0.6 ); // Print the result: for ( int i = 0; i < N; i++ ) { printf( "x[ %i ] = %lf + %lfj\n", i, x[ i*2 ], x[ (i*2)+1 ] ); printf( "y[ %i ] = %lf + %lfj\n", i, y[ i*2 ], y[ (i*2)+1 ] ); } } ```

* * * ## Notice This package is part of [stdlib][stdlib], a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more. For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib]. #### Community [![Chat][chat-image]][chat-url] --- ## License See [LICENSE][stdlib-license]. ## Copyright Copyright © 2016-2025. The Stdlib [Authors][stdlib-authors].

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Standard library for JavaScript.

Citation (CITATION.cff)

cff-version: 1.2.0
title: stdlib
message: >-
  If you use this software, please cite it using the
  metadata from this file.

type: software

authors:
  - name: The Stdlib Authors
    url: https://github.com/stdlib-js/stdlib/graphs/contributors

repository-code: https://github.com/stdlib-js/stdlib
url: https://stdlib.io

abstract: |
  Standard library for JavaScript and Node.js.

keywords:
  - JavaScript
  - Node.js
  - TypeScript
  - standard library
  - scientific computing
  - numerical computing
  - statistical computing

license: Apache-2.0 AND BSL-1.0

date-released: 2016

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npmjs.org: @stdlib/blas-base-zdrot

Apply a plane rotation.

  • Homepage: https://stdlib.io
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