Recent Releases of scenepic

scenepic - v1.1.1

This point release updates to the latest versions of most dependencies, including compatibility with the latest NPM, pybind11, and updates the pipelines to be compatible with more up-to-date practices.

- C++
Published by matajoh almost 2 years ago

scenepic - v1.1.0

This minor release marks the first major Milestone release of Scenepic. This release addresses many of the long-standing issues in the v1.0.0 release and adds new features and functionality as well.

Features

  • Text burning into individual video frames (for VideoWriter
  • Per-frame layer settings
  • The dropdown menu visibility can be directly controlled via UIParameters
  • A standalone parameter has been added to save_as_script to enable the creation of standalone scripts.
  • The status_bar_visibility of a Scene can now be set (i.e. it is now possible to hide the status bar if desired.)
  • There is now a new camera control mode, "First Person", accessible by pressing Tab, which enables mouse-look and wasdqe movement controls. The old mode, now called "Focus", is still available as the default.
  • Font scale is now configurable on VideoWriter
  • There is now a "reset camera" button on the control bar so that users without a keyboard can reset camera position
  • Can now update colors per frame for both meshes and instanced meshes
  • quaternion_multiply adds the long-missing code to combine quaternion rotations
  • Camera.orbit creates a sequence of orbiting cameras around a central point
  • Can specify text alignment and size for graph labels and values
  • Can add vertical rules to separate out horizontal regions of the graph
  • save_html can now separate out the script and library components (for easier testing of new Typescript library features)
  • Keyboard shortcuts for toggling layer visibility.
  • Ability to pick the centroid of a mesh as a focus point by clicking on it while in focus point selection mode.
  • Pan/zoom functionality to 2D canvases.
  • Full pinch, zoom and rotate with two fingers is now supported

Improvements

  • Added new hello_scenepic.py and hello_scenepic.cpp example code
  • Added a clang-format pipeline and build targets
  • Normalized C++ file format
  • Stub files for all classes properly expose the docstrings in VS Code and other editors, thus making development in Python considerably easier.
  • The missing methods for a variety of classes have been added to the python docs
  • The version of pybind11 has been bumped to the latest release
  • Notebooks that contain scenepic are now correctly displayed in Jupyter notebooks within VS Code

Bug Fixes

  • load_obj now correctly loads normals when present in the OBJ file
  • MeshInfo now exposes normals
  • C++ build typos now fixed
  • Fixed erroneous pipeline triggers
  • While transparent backgrounds were supported by the library, it was not exposed via the client APIs. This has been fixed via a 4D color parameter for Shading.
  • Coordinate axes bug
  • Negative angle bug
  • Mesh Update for instanced meshes
  • Standalone scripts were missing a newline as a result of recent NPM changes. This is now added in manually in the script generation process.
  • Dropdown menus will now correctly appear on top of canvases in the z-order
  • Dropdown menus will align on the opposite side if not doing so would result appearing outside the viewbox

Deprecated

  • update_mesh_without_normals has been deprecated in favor of the new method update_mesh_positions

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.19

Point release adding pan/zoom functionality to 2D canvases.

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.18

Point release adding the ability to pick the centroid of a mesh as a focus point by clicking on it while in focus point selection mode.

Also includes an upgrade to WebGL 2, and some minor improvements with the build.

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.17

Point release adding keyboard shortcuts for toggling layer visibility.

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.16

Point release fixing an issue with Jupyter rendering order.

Previously, when a Jupyter notebook containing Scenepic cells was loaded after having been saved, the outputs would appear out of order within the notebook. Also, the full library was written into each cell, resulting in a lot of duplicate Javascript for notebooks which included heavy use of the library. The new solution uses a few elements to avoid this:

  • The library is written as an external script file in the same directory as the notebook. This has the advantage of making debugging the Typescript library easier (this is a return to previous functionality).
  • The library is loaded once via a single script tag
  • Each cell is assigned a unique ID that is used by scenepic to target it
  • When reloading a saved notebook, order is preserved due to the use of the unique ids.

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.15

Point release fixing the missing methods in Python documention.

New Features - The missing methods for a variety of classes have been added to the python docs - The version of pybind11 has been bumped to the latest release

- C++
Published by matajoh over 3 years ago

scenepic - v1.0.14

Point release adding additional graph features.

New Features: - Can specify text alignment and size for graph labels and values - Can add vertical rules to separate out horizontal regions of the graph - save_html can now separate out the script and library components (for easier testing of new Typescript library features)

- C++
Published by matajoh almost 4 years ago

scenepic - v1.0.13

Point release adding stub files for all Python classes. (#17)

New Features: - Stub files for all classes properly expose the docstrings in VS Code and other editors, thus making development in Python considerably easier.

- C++
Published by matajoh almost 4 years ago

scenepic - v1.0.12

Point release to add a new script for generating the example scripts used on the documentation webpage.

Bug Fixes: - Standalone scripts were missing a newline as a result of recent NPM changes. This is now added in manually in the script generation process.

- C++
Published by matajoh almost 4 years ago

scenepic - v1.0.11

Point release to bump versions of NPM packages.

- C++
Published by matajoh almost 4 years ago

scenepic - v1.0.10

Point release to fix issues introduced by v1.0.9.

- C++
Published by matajoh about 4 years ago

scenepic - v1.0.8

Point release updating NPM and dependency versions to address security concerns.

- C++
Published by matajoh about 4 years ago

scenepic - v1.07

Point release improving MeshUpdate thus adding the ability to update colors per frame along with some minor additions.

New Features: - Can now updated colors per frame for both meshes and instanced meshes - quaternion_multiply adds the long-missing code to combine quaternion rotations - Camera.orbit creates a sequence of orbiting cameras around a central point

Deprecation: - update_mesh_without_normals has been deprecated in favor of the new method update_mesh_positions

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.6

Point release adding new camera mode as well as some improvements.

Improvements: - There is now a new camera control mode, "First Person", accessible by pressing Tab, which enables mouse-look and wasdqe movement controls. The old mode, now called "Focus", is still available as the default. - Font scale is now configurable on VideoWriter - There is now a "reset camera" button on the control bar so that users without a keyboard can reset camera position

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.5

Point release adding per-frame layer settings.

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.4

Point release adding text burning into video frames (#5)

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.3

Bug fix release: - Coordinate axes bug (#4) - Negative angle bug - Mesh Update for instanced meshes (#8)

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.2 Apple Silicon + UI Improvements

Point release adding additional wheels to support Apple Silicon and some minor UI changes.

Improvements: - The dropdown menu visibility can be directly controlled via UIParameters - A standalone parameter has been added to save_as_script to enable the creation of standalone scripts. - The status_bar_visibility of a Scene can now be set (i.e. it is not possible to hide the status bar if desired.)

Bug Fixes: - While transparent backgrounds were supported by the library, it was not exposed via the client APIs. This has been fixed via a 4D color parameter for Shading.

- C++
Published by matajoh over 4 years ago

scenepic - v1.0.1 Post-Release Extras

Point release addressing various items that did not make the initial release.

Improvements: - Added new hello_scenepic.py and hello_scenepic.cpp example code - Renamed cppsrc to src - Added a clang-format pipeline and build targets - Normalized C++ file format

Bug Fixes: - load_obj now correctly loads normals when present in the OBJ file - MeshInfo now exposes normals - C++ build typos now fixed - Fixed erroneous pipeline triggers

- C++
Published by matajoh almost 5 years ago

scenepic - v1.0.0 Initial Release

Initial Release

- C++
Published by matajoh almost 5 years ago