opengl_postapocalyse_scene
My first OpenGL project.
Science Score: 13.0%
This score indicates how likely this project is to be science-related based on various indicators:
-
○CITATION.cff file
-
✓codemeta.json file
Found codemeta.json file -
○.zenodo.json file
-
○DOI references
-
○Academic publication links
-
○Academic email domains
-
○Institutional organization owner
-
○JOSS paper metadata
-
○Scientific vocabulary similarity
Low similarity (2.4%) to scientific vocabulary
Last synced: 10 months ago
·
JSON representation
Repository
My first OpenGL project.
Basic Info
- Host: GitHub
- Owner: EleanorWho
- Language: C++
- Default Branch: main
- Size: 315 MB
Statistics
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
- Releases: 0
Created over 1 year ago
· Last pushed over 1 year ago
Metadata Files
Readme
Citation
README.md
OpenGLPostApocalyseScene
My first OpenGL project.
For this project, a lot of time was spent on making the scene itself very complete, although all the techniques I used were still relatively young.
Some of the simple animations in the scene were obtained through mathematical calculations, such as the rippling of the water, the flying fish going back and forth, and so on.
Scenes made in OpenGL can also be made lovely using simple tricks. Here's what the scene looks like:
Owner
- Name: Jingchang
- Login: EleanorWho
- Kind: user
- Location: Dublin, Ireland
- Repositories: 1
- Profile: https://github.com/EleanorWho
Trinity College Dublin - MSc, Computer Science, Augmented and Virtual Reality (Distinction)
GitHub Events
Total
- Push event: 1
- Create event: 2
Last Year
- Push event: 1
- Create event: 2
