Science Score: 44.0%
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✓CITATION.cff file
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✓codemeta.json file
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○Scientific vocabulary similarity
Low similarity (11.5%) to scientific vocabulary
Keywords
Keywords from Contributors
Repository
Immutable mesh processing library
Basic Info
- Host: GitHub
- Owner: EliCDavis
- License: mit
- Language: Go
- Default Branch: main
- Homepage: https://elicdavis.github.io/polyform/
- Size: 33.2 MB
Statistics
- Stars: 201
- Watchers: 7
- Forks: 19
- Open Issues: 21
- Releases: 40
Topics
Metadata Files
README.md
Polyform is a toolkit for developers and artists to load, generate, edit, and export 3D geometry with a focus on immutability, modularity, and procedural workflows.
Developers and artists are welcome to join the Discord to share feedback, get help, or discuss feature requests.
Try in 30 Seconds
Try it now in your browser Live Demo
To run it locally, you can download the latest release and run:
```bash
Launches the node based editor
polyform edit
If Golang is installed, clone and run:
go run ./cmd/polyform edit
If Nix is installed, run:
nix run .#polyform edit ```
Package Overview
- Formats
- gltf - GLTF file format
- obj - OBJ file format
- ply - PLY file format
- stl - STL file format
- colmap - Utilities for loading COLMAP reconstruction data
- opensfm - Utilities for loading OpenSFM reconstruction data
- splat - Mkkellogg's SPLAT format
- spz - Niantic Scaniverse's SPZ format
- potree - Potree V2 file format
- Modeling
- extrude - Functionality for generating geometry from 2D shapes.
- marching - Multi-threaded Cube Marching algorithm and utilities.
- meshops - All currently implemented algorithms for transforming meshes.
- primitives - Functionality pertaining to generating common geometry.
- repeat - Functionality for copying geometry in common patterns.
- triangulation - Generating meshes from a set of 2D points.
- Drawing
- Math
- bias - Generic, temperature-scaled, biased random sampler for weighted selection of items
- colors - Making working with golang colors not suck as much.
- curves - Common curves used in animation like cubic bezier curves.
- geometry - AABB, Line2D, Line3D, Plane, and Rays.
- kmeans - Generic k-means clustering algorithm across 1D to 4D vector spaces.
- mat - 4x4 Matrix implementation
- morton - 3D Morton encoder that maps floating-point vectors to and from compact 64-bit Morton codes with configurable spatial bounds and resolution.
- noise - Utilities around noise functions for common usecases like stacking multiple samples of perlin noise from different frequencies.
- quaternion - Quaternion math and helper functions.
- sdf - SDF implementations of different geometry primitives, along with common math functions. Basically slowly picking through Inigo Quilez's Distfunction article as I need them in my different projects.
- sample - Serves as a group of definitions for defining a mapping from one numeric value to another.
- trs - Math and utilities around TRS transformations.
- Generator - Application scaffolding for editing and creating meshes.
- Trees - Implementation of common spatial partitioning trees.
Packages that have spawned from polyform's undertaking and have since been refactored into their own repositories:
- Node Flow - Another Flow-based Node Graph Library
- vector - Immutable vector math library
- jbtf - GLTF-inspired JSON schema for embedding arbitrary binaries
- iter - Iterator and utilities. Some inspiration from ReactiveX
- quill - Scheduler of operations on in-memory data
- sfm - Utilities for interacting with reconstruction data from different SFM programs
- bitlib - Utilities for reading and writing binary data
Procedural Generation Examples
You can at the different projects under the examples folder for different examples on how to procedurally generate meshes.
Evergreen Trees
This was my submission for ProcJam 2022.

Other Examples
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Processing Example
Reads in a obj and applies the cube marching algorithm over the meshes 3D SDF.
```go package main
import ( "github.com/EliCDavis/polyform/formats/obj" "github.com/EliCDavis/polyform/modeling" "github.com/EliCDavis/polyform/modeling/marching" "github.com/EliCDavis/polyform/modeling/meshops" "github.com/EliCDavis/vector" )
func main() { objScene := obj.Load("test-models/stanford-bunny.obj")
resolution := 10. scale := 12.
transformedMesh := objScene.ToMesh().Transform( meshops.CenterAttribute3DTransformer{}, meshops.ScaleAttribute3DTransformer{Amount: vector3.Fill(scale)}, )
canvas := marching.NewMarchingCanvas(resolution) meshSDF := marching.Mesh(transformedMesh, .1, 10) canvas.AddFieldParallel(meshSDF)
obj.SaveMesh("chunky-bunny.obj", canvas.MarchParallel(.3)) } ```
Results in:

Local Development
You can use air to live reload.
```toml
.air.toml
[build] cmd = "go build -o ./tmp/main.exe ./cmd/polyform" include_ext = ["go", "tpl", "tmpl", "html", "js"] ```
The run:
bash
air edit
If you want to mess with modern web browser features and need https, I recommend taking a look at https://github.com/FiloSottile/mkcert
```bash mkcert -install mkcert -key-file key.pem -cert-file cert.pem localhost air edit --port 8080 --ssl
If you want to connect to a vr headset
air edit --port 8080 --ssl --host 0.0.0.0 ```
WASM Deployment
Compile the polywasm app
bash
go install ./cmd/polywasm
Build your app
bash
GOOS=js GOARCH=wasm go build -ldflags="-w -s" -o main.wasm ./cmd/polyform
polywasm build --wasm main.wasm
Then serve
bash
polywasm edit
Citation
If Polyform contributes to an academic publication, cite it as:
@misc{polyform,
title = {Polyform},
author = {Eli Davis},
note = {https://www.github.com/EliCDavis/polyform},
year = {2025}
}
Owner
- Name: Eli Davis
- Login: EliCDavis
- Kind: user
- Location: sao
- Company: Recolude
- Website: https://recolude.com/
- Twitter: EliCDavis
- Repositories: 15
- Profile: https://github.com/EliCDavis
Founder of @Recolude Developing for VR and all things associated
Citation (CITATION.cff)
# This CITATION.cff file was generated with cffinit.
# Visit https://bit.ly/cffinit to generate yours today!
cff-version: 1.2.0
title: Polyform
message: Immutable mesh generation library
type: software
authors:
- given-names: Elijah
family-names: Davis
repository-code: 'https://github.com/EliCDavis/polyform'
keywords:
- sdf
- marching-cubes
license: MIT
version: v0.18.0
GitHub Events
Total
- Create event: 37
- Release event: 25
- Issues event: 13
- Watch event: 106
- Delete event: 3
- Issue comment event: 40
- Push event: 327
- Pull request review event: 67
- Pull request review comment event: 60
- Pull request event: 104
- Fork event: 11
Last Year
- Create event: 37
- Release event: 25
- Issues event: 13
- Watch event: 106
- Delete event: 3
- Issue comment event: 40
- Push event: 327
- Pull request review event: 67
- Pull request review comment event: 60
- Pull request event: 104
- Fork event: 11
Committers
Last synced: 8 months ago
Top Committers
| Name | Commits | |
|---|---|---|
| Eli Davis | e****5@g****m | 356 |
| GitHub Action | a****n@g****m | 130 |
| github-actions[bot] | 4****] | 16 |
| Alex Kotenko | a****t@g****m | 15 |
| Kaleb Pace | k****e@p****e | 9 |
| dependabot[bot] | 4****] | 6 |
Committer Domains (Top 20 + Academic)
Issues and Pull Requests
Last synced: 4 months ago
All Time
- Total issues: 31
- Total pull requests: 127
- Average time to close issues: 3 months
- Average time to close pull requests: 2 days
- Total issue authors: 3
- Total pull request authors: 5
- Average comments per issue: 0.42
- Average comments per pull request: 0.43
- Merged pull requests: 109
- Bot issues: 0
- Bot pull requests: 63
Past Year
- Issues: 6
- Pull requests: 111
- Average time to close issues: 6 days
- Average time to close pull requests: 2 days
- Issue authors: 2
- Pull request authors: 5
- Average comments per issue: 0.5
- Average comments per pull request: 0.42
- Merged pull requests: 94
- Bot issues: 0
- Bot pull requests: 55
Top Authors
Issue Authors
- EliCDavis (29)
- suprafun (1)
- alexykot (1)
Pull Request Authors
- github-actions[bot] (52)
- alexykot (36)
- kalebpace (22)
- EliCDavis (20)
- dependabot[bot] (9)
Top Labels
Issue Labels
Pull Request Labels
Dependencies
- github.com/EliCDavis/vector v0.0.0-20221214034925-f4542b232de4
- github.com/cpuguy83/go-md2man/v2 v2.0.2
- github.com/davecgh/go-spew v1.1.1
- github.com/fogleman/gg v1.3.0
- github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0
- github.com/pmezard/go-difflib v1.0.0
- github.com/russross/blackfriday/v2 v2.1.0
- github.com/stretchr/testify v1.8.1
- github.com/urfave/cli/v2 v2.23.7
- github.com/xrash/smetrics v0.0.0-20201216005158-039620a65673
- golang.org/x/image v0.2.0
- gopkg.in/yaml.v3 v3.0.1
- github.com/BurntSushi/toml v1.2.1
- github.com/EliCDavis/vector v0.0.0-20221214034925-f4542b232de4
- github.com/cpuguy83/go-md2man/v2 v2.0.2
- github.com/davecgh/go-spew v1.1.0
- github.com/davecgh/go-spew v1.1.1
- github.com/fogleman/gg v1.3.0
- github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0
- github.com/pmezard/go-difflib v1.0.0
- github.com/russross/blackfriday/v2 v2.1.0
- github.com/stretchr/objx v0.1.0
- github.com/stretchr/objx v0.4.0
- github.com/stretchr/objx v0.5.0
- github.com/stretchr/testify v1.7.1
- github.com/stretchr/testify v1.8.0
- github.com/stretchr/testify v1.8.1
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