Recent Releases of nbt
nbt - NBT 1.5.0
- Support for Long Arrays (used in Minecraft 1.13 and higher)
For details, see the changelog for 1.5.
- Python
Published by macfreek about 8 years ago
nbt - NBT 1.1.0
- Region file support
- Chunk convenience class
- First two example scripts
For details, see the changelog for 1.2.
- Python
Published by macfreek over 12 years ago
nbt - NBT 1.0.0
- First stable release
- Reads and Parses NBT files
- Generates and Writes NBT files
- Reads and writes GZipped NBT files or uncompressed file objects
For details, see the changelog for 1.1.
- Python
Published by macfreek over 12 years ago
nbt - NBT 1.2.0
- Support for
TAG_Int_Array(required for Minecraft Anvil worlds) - Initial support for world folders
- Support for data bits (this was previously broken)
- Last version to support Python 2.4 and 2.5.
For details, see the changelog for 1.2.
- Python
Published by macfreek over 12 years ago
nbt - NBT 1.3.0
- Python 3 support
NBT_Tagobjects behave more like native Python (MutableSequence) objects- Added more examples scripts
- Distinction between McRegionWorldfolder and AnvilWorldFolder
- Added iterator functions in WorlFolder and RegionFile
- raise
InconceivedChunkif a requested chunk was not yet generated - Use native Python
bytearray()to storeTAG_Byte_Array().value, instead of string, list or array.array
For details, including backward incompatible changes, see the changelog for 1.3
- Python
Published by macfreek over 12 years ago
nbt - NBT 1.4.0
- Overhaul of
nbt.region, in particular the part to write chunks back to a region file. RegionFile.get_chunk()raisesInconceivedChunkwhen a chunk does not exist instead of returningNone.- Support for (empty) TAGLists with TAGEnd as list object (as used in Minecraft 1.7)
For details, including more backward incompatible changes, see the changelog for 1.4.
- Python
Published by macfreek over 12 years ago