Recent Releases of https://github.com/scopatz/w3g
https://github.com/scopatz/w3g - 1.0.5
Added:
- A new Method
f.player_race_random(pid))has been added to check whether the players race has been selected by random or not. - Its now possible to get the mapname of a replayfile by calling the
mapnameproperty on the W3G File Object.
Fixed:
- Fixed detection of the correct winner in another edge case when only 2 players and no observers are involved.
- Python
Published by scopatz over 5 years ago
https://github.com/scopatz/w3g - 1.0.4
Fixed:
- Fixed an issue where in particular case the wrong winner was detected. https://github.com/scopatz/w3g/issues/11
- Python
Published by scopatz over 5 years ago
https://github.com/scopatz/w3g - 1.0.3
Added:
- Added ReforgedPlayerMetadata class. This will hold the clan names for the various players once Blizzard full implements that feature.
Fixed:
- Can now also read replays from Warcraft 3 Reforged.
- Python
Published by scopatz almost 6 years ago
https://github.com/scopatz/w3g - 1.0.2
Added:
- Add support for 12 new slot colors
- Add new result to LeftGame. Not sure what it is, but it seems to be another version of 'left game'
- Add default value for Select Modes
File.player_race(): Try to guess actual race for Random players- Add another "win condition" by finding the last Player who left the game
Changed:
SlotRecord.from_raw(): Drop 2 high-order bits in the "race" byte as perw3g_format.txt- 4.12 notes
Fixed:
- Prevent sporadic "invalid continuation byte" error
Fix issue in
Player.from_raw()which threw off byte seeking for the rest of the file- Usually customorladder should be 1 or 8, but it seems to often be 2 for newer replays
- Python
Published by scopatz over 7 years ago
https://github.com/scopatz/w3g - 1.0.1
Fixed:
- Some improvements to setup.py
- Python
Published by scopatz about 8 years ago
https://github.com/scopatz/w3g - 1.0.0
Fixed:
- Minor fix for v1.29 file format
- Python
Published by scopatz about 8 years ago