https://github.com/alan-turing-institute/t-reg-hmi

https://github.com/alan-turing-institute/t-reg-hmi

Science Score: 23.0%

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  • Committers with academic emails
    3 of 5 committers (60.0%) from academic institutions
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    Low similarity (7.3%) to scientific vocabulary

Keywords from Contributors

hut23
Last synced: 11 months ago · JSON representation

Repository

Basic Info
  • Host: GitHub
  • Owner: alan-turing-institute
  • License: mit
  • Language: C#
  • Default Branch: main
  • Size: 1.62 GB
Statistics
  • Stars: 1
  • Watchers: 14
  • Forks: 0
  • Open Issues: 2
  • Releases: 0
Created about 3 years ago · Last pushed about 2 years ago
Metadata Files
Readme License

README.md

T-REG-HMI

T-REG-HMI (Turing Reinforcement learning EGxperiment/ Human Machine Interaction) is a project arising from REG Hack Week 2023. It is a companion to T-REG which uses Reinforcement Learning to try to teach a 3D model of a T.rex to walk.

The goal of T-REG-HMI is to produce a Unity scene containing the same 3D T.rex model as is used in T-REG, but to have it human-controlled, with the aim of creating a "beat-the-AI" game, where people can attempt to make the dinosaur walk further than the best effort from the RL agent.

This game can be deployed as either a browser-based web app, a VR app on the Oculus/Meta Quest 2, or (soon) as a remotely controlled webapp that could be played (for example) on a big screen, while controlled by a phone app. Details of each of these are below:

Webapp

The main branch of this repo represents the baseline Unity scene that can be build as a WebGL app that can be played on a browser, and controlled via a keyboard. The keys to control the dinosaur are as follows: "q": move left leg forward. "w": move left leg back. "o": move right leg forward. "p": move right leg back. "d": move tail left. "f": move tail right. "z": open jaw. "x": close jaw.

Instructions on how to build and deploy this game on Azure can be found here.

VR app

The VR2 branch of this repo includes the Unity "XR Interaction Toolkit" and the "Open XR" plugin, to allow it to work on the Oculus/Meta Quest 2.

The controls here are as follows: left stick: move right stick: turn (snap turns left and right) trigger buttons: move leg forward (left and right) grip buttons: move leg back (left and right) "X", "A" buttons: move tail. "Y", "B" buttons: open/close jaw.

Remotely controlled app

TBD.

Owner

  • Name: The Alan Turing Institute
  • Login: alan-turing-institute
  • Kind: organization
  • Email: info@turing.ac.uk

The UK's national institute for data science and artificial intelligence.

GitHub Events

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Last synced: over 2 years ago

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  • Total Commits: 37
  • Total Committers: 5
  • Avg Commits per committer: 7.4
  • Development Distribution Score (DDS): 0.541
Past Year
  • Commits: 37
  • Committers: 5
  • Avg Commits per committer: 7.4
  • Development Distribution Score (DDS): 0.541
Top Committers
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Rosie Wood r****d@t****k 17
Oliver Strickson o****n@t****k 9
nbarlowATI n****w@t****k 7
Rosie Wood r****d@g****m 3
mastoffel m****l@g****m 1
Committer Domains (Top 20 + Academic)

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Last synced: over 1 year ago

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  • Total pull requests: 0
  • Average time to close issues: N/A
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  • Total issue authors: 1
  • Total pull request authors: 0
  • Average comments per issue: 0.5
  • Average comments per pull request: 0
  • Merged pull requests: 0
  • Bot issues: 0
  • Bot pull requests: 0
Past Year
  • Issues: 0
  • Pull requests: 0
  • Average time to close issues: N/A
  • Average time to close pull requests: N/A
  • Issue authors: 0
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  • Average comments per issue: 0
  • Average comments per pull request: 0
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