Science Score: 36.0%
This score indicates how likely this project is to be science-related based on various indicators:
-
○CITATION.cff file
-
✓codemeta.json file
Found codemeta.json file -
✓.zenodo.json file
Found .zenodo.json file -
○DOI references
-
○Academic publication links
-
✓Committers with academic emails
25 of 222 committers (11.3%) from academic institutions -
○Institutional organization owner
-
○JOSS paper metadata
-
○Scientific vocabulary similarity
Low similarity (16.9%) to scientific vocabulary
Keywords
Keywords from Contributors
Repository
Python library for loading and using triangular meshes.
Basic Info
- Host: GitHub
- Owner: mikedh
- License: mit
- Language: Python
- Default Branch: main
- Homepage: https://trimesh.org
- Size: 27.1 MB
Statistics
- Stars: 3,326
- Watchers: 48
- Forks: 626
- Open Issues: 471
- Releases: 473
Topics
Metadata Files
README.md
Trimesh is a pure Python 3.8+ library for loading and using triangular meshes with an emphasis on watertight surfaces. The goal of the library is to provide a full featured and well tested Trimesh object which allows for easy manipulation and analysis, in the style of the Polygon object in the Shapely library.
The API is mostly stable, but this should not be relied on and is not guaranteed: install a specific version if you plan on deploying something using trimesh.
Pull requests are appreciated and responded to promptly! If you'd like to contribute, here is an up to date list of potential enhancements although things not on that list are also welcome. Here's a quick development and contributing guide.
Basic Installation
Keeping trimesh easy to install is a core goal, thus the only hard dependency is numpy. Installing other packages adds functionality but is not required. For the easiest install with just numpy, pip can generally install trimesh cleanly on Windows, Linux, and OSX:
bash
pip install trimesh
The minimal install can load many supported formats (STL, PLY, GLTF/GLB) into numpy arrays. More functionality is available when soft dependencies are installed. This includes things like convex hulls (scipy), graph operations (networkx), faster ray queries (embreex), vector path handling (shapely and rtree), XML formats like 3DXML/XAML/3MF (lxml), preview windows (pyglet), faster cache checks (xxhash), etc. To install trimesh with the soft dependencies that generally install cleanly on Linux, OSX, and Windows using pip:
bash
pip install trimesh[easy]
Further information is available in the advanced installation documentation.
Quick Start
Here is an example of loading a mesh from file and colorizing its faces. Here is a nicely formatted ipython notebook version of this example. Also check out the cross section example.
```python import numpy as np import trimesh
attach to logger so trimesh messages will be printed to console
trimesh.util.attachtolog()
mesh objects can be created from existing faces and vertex data
mesh = trimesh.Trimesh(vertices=[[0, 0, 0], [0, 0, 1], [0, 1, 0]], faces=[[0, 1, 2]])
by default, Trimesh will do a light processing, which will
remove any NaN values and merge vertices that share position
if you want to not do this on load, you can pass process=False
mesh = trimesh.Trimesh(vertices=[[0, 0, 0], [0, 0, 1], [0, 1, 0]], faces=[[0, 1, 2]], process=False)
some formats represent multiple meshes with multiple instances
the loader tries to return the datatype which makes the most sense
which will for scene-like files will return a trimesh.Scene object.
if you always want a straight trimesh.Trimesh you can ask the
loader to "force" the result into a mesh through concatenation
mesh = trimesh.load('models/CesiumMilkTruck.glb', force='mesh')
mesh objects can be loaded from a file name or from a buffer
you can pass any of the kwargs for the Trimesh constructor
to trimesh.load, including process=False if you would like
to preserve the original loaded data without merging vertices
STL files will be a soup of disconnected triangles without
merging vertices however and will not register as watertight
mesh = trimesh.load('../models/featuretype.STL')
is the current mesh watertight?
mesh.is_watertight
what's the euler number for the mesh?
mesh.euler_number
the convex hull is another Trimesh object that is available as a property
lets compare the volume of our mesh with the volume of its convex hull
print(mesh.volume / mesh.convex_hull.volume)
since the mesh is watertight, it means there is a
volumetric center of mass which we can set as the origin for our mesh
mesh.vertices -= mesh.center_mass
what's the moment of inertia for the mesh?
mesh.moment_inertia
if there are multiple bodies in the mesh we can split the mesh by
connected components of face adjacency
since this example mesh is a single watertight body we get a list of one mesh
mesh.split()
facets are groups of coplanar adjacent faces
set each facet to a random color
colors are 8 bit RGBA by default (n, 4) np.uint8
for facet in mesh.facets: mesh.visual.facecolors[facet] = trimesh.visual.randomcolor()
preview mesh in an opengl window if you installed pyglet and scipy with pip
mesh.show()
transform method can be passed a (4, 4) matrix and will cleanly apply the transform
mesh.applytransform(trimesh.transformations.randomrotation_matrix())
axis aligned bounding box is available
mesh.bounding_box.extents
a minimum volume oriented bounding box also available
primitives are subclasses of Trimesh objects which automatically generate
faces and vertices from data stored in the 'primitive' attribute
mesh.boundingboxoriented.primitive.extents mesh.boundingboxoriented.primitive.transform
show the mesh appended with its oriented bounding box
the bounding box is a trimesh.primitives.Box object, which subclasses
Trimesh and lazily evaluates to fill in vertices and faces when requested
(press w in viewer to see triangles)
(mesh + mesh.boundingboxoriented).show()
bounding spheres and bounding cylinders of meshes are also
available, and will be the minimum volume version of each
except in certain degenerate cases, where they will be no worse
than a least squares fit version of the primitive.
print(mesh.boundingboxoriented.volume, mesh.boundingcylinder.volume, mesh.boundingsphere.volume)
```
Features
- Import meshes from binary/ASCII STL, Wavefront OBJ, ASCII OFF, binary/ASCII PLY, GLTF/GLB 2.0, 3MF, XAML, 3DXML, etc.
- Import and export 2D or 3D vector paths from/to DXF or SVG files
- Import geometry files using the GMSH SDK if installed (BREP, STEP, IGES, INP, BDF, etc)
- Export meshes as binary STL, binary PLY, ASCII OFF, OBJ, GLTF/GLB 2.0, COLLADA, etc.
- Export meshes using the GMSH SDK if installed (Abaqus INP, Nastran BDF, etc)
- Preview meshes using pyglet or in- line in jupyter/marimo notebooks using three.js
- Automatic hashing of numpy arrays for change tracking using MD5, zlib CRC, or xxhash
- Internal caching of computed values validated from hashes
- Calculate face adjacencies, face angles, vertex defects, etc.
- Calculate cross sections, i.e. the slicing operation used in 3D printing
- Slice meshes with one or multiple arbitrary planes and return the resulting surface
- Split mesh based on face connectivity using networkx, graph-tool, or scipy.sparse
- Calculate mass properties, including volume, center of mass, moment of inertia, principal components of inertia vectors and components
- Repair simple problems with triangle winding, normals, and quad/tri holes
- Convex hulls of meshes
- Compute rotation/translation/tessellation invariant identifier and find duplicate meshes
- Determine if a mesh is watertight, convex, etc.
- Uniformly sample the surface of a mesh
- Ray-mesh queries including location, triangle index, etc.
- Boolean operations on meshes (intersection, union, difference) using Manifold3D or Blender Note that mesh booleans in general are usually slow and unreliable
- Voxelize watertight meshes
- Volume mesh generation (TETgen) using Gmsh SDK
- Smooth watertight meshes using laplacian smoothing algorithms (Classic, Taubin, Humphrey)
- Subdivide faces of a mesh
- Approximate minimum volume oriented bounding boxes for meshes
- Approximate minimum volume bounding spheres
- Calculate nearest point on mesh surface and signed distance
- Determine if a point lies inside or outside of a well constructed mesh using signed distance
- Primitive objects (Box, Cylinder, Sphere, Extrusion) which are subclassed Trimesh objects and have all the same features (inertia, viewers, etc)
- Simple scene graph and transform tree which can be rendered (pyglet window, three.js in a jupyter/marimo notebook, pyrender) or exported.
- Many utility functions, like transforming points, unitizing vectors, aligning vectors, tracking numpy arrays for changes, grouping rows, etc.
Viewer
Trimesh includes an optional pyglet based viewer for debugging and inspecting. In the mesh view window, opened with mesh.show(), the following commands can be used:
mouse click + dragrotates the viewctl + mouse click + dragpans the viewmouse wheelzoomszreturns to the base viewwtoggles wireframe modectoggles backface cullinggtoggles an XY grid with Z set to lowest pointatoggles an XYZ-RGB axis marker between: off, at world frame, or at every frame and world, and at every frameftoggles between fullscreen and windowed modemmaximizes the windowqcloses the window
If called from inside a jupyter or marimo notebook, mesh.show() displays an in-line preview using three.js to display the mesh or scene. For more complete rendering (PBR, better lighting, shaders, better off-screen support, etc) pyrender is designed to interoperate with trimesh objects.
Projects Using Trimesh
You can check out the Github network for things using trimesh. A select few: - Nvidia's kaolin for deep learning on 3D geometry. - Cura, a popular slicer for 3D printing. - Berkeley's DexNet4 and related ambidextrous.ai work with robotic grasp planning and manipulation. - Kerfed's Kerfed's Engine for analyzing assembly geometry for manufacturing. - MyMiniFactory's P2Slice for preparing models for 3D printing. - pyrender A library to render scenes from Python using nice looking PBR materials. - urdfpy Load URDF robot descriptions in Python. - moderngl-window A helper to create GL contexts and load meshes. - vedo Visualize meshes interactively (see example gallery). - FSLeyes View MRI images and brain data.
Which Mesh Format Should I Use?
Quick recommendation: GLB or PLY. Every time you replace OBJ with GLB an angel gets its wings.
If you want things like by-index faces, instancing, colors, textures, etc, GLB is a terrific choice. GLTF/GLB is an extremely well specified modern format that is easy and fast to parse: it has a JSON header describing data in a binary blob. It has a simple hierarchical scene graph, a great looking modern physically based material system, support in dozens-to-hundreds of libraries, and a John Carmack endorsment. Note that GLTF is a large specification, and trimesh only supports a subset of features: loading basic geometry is supported, NOT supported are fancier things like animations, skeletons, etc.
In the wild, STL is perhaps the most common format. STL files are extremely simple: it is basically just a list of triangles. They are robust and are a good choice for basic geometry. Binary PLY files are a good step up, as they support indexed faces and colors.
Wavefront OBJ is also pretty common: unfortunately OBJ doesn't have a widely accepted specification so every importer and exporter implements things slightly differently, making it tough to support. It also allows unfortunate things like arbitrary sized polygons, has a face representation which is easy to mess up, references other files for materials and textures, arbitrarily interleaves data, and is slow to parse. Give GLB or PLY a try as an alternative!
How can I cite this library?
A question that comes up pretty frequently is how to cite the library. A quick BibTex recommendation:
@software{trimesh,
author = {{Dawson-Haggerty et al.}},
title = {trimesh},
url = {https://trimesh.org/},
version = {3.2.0},
date = {2019-12-8},
}
Containers
If you want to deploy something in a container that uses trimesh automated debian:slim-bullseye based builds with trimesh and most dependencies are available on Docker Hub with image tags for latest, git short hash for the commit in main (i.e. trimesh/trimesh:0c1298d), and version (i.e. trimesh/trimesh:3.5.27):
docker pull trimesh/trimesh
Here's an example of how to render meshes using LLVMpipe and XVFB inside a container.
GitHub Events
Total
- Create event: 39
- Commit comment event: 1
- Release event: 20
- Issues event: 113
- Watch event: 320
- Delete event: 18
- Issue comment event: 213
- Push event: 241
- Pull request event: 110
- Fork event: 50
Last Year
- Create event: 39
- Commit comment event: 1
- Release event: 20
- Issues event: 113
- Watch event: 320
- Delete event: 18
- Issue comment event: 213
- Push event: 241
- Pull request event: 110
- Fork event: 50
Committers
Last synced: 9 months ago
Top Committers
| Name | Commits | |
|---|---|---|
| Michael Dawson-Haggerty | m****h@g****m | 3,661 |
| Kentaro Wada | w****a@g****m | 95 |
| Matthew Matl | m****l@g****m | 55 |
| Clemens Eppner | c****r@n****m | 40 |
| Dominic Jack | t****k@g****m | 34 |
| bbarroqueiro | 4****o | 32 |
| Glenn Kerbiriou | G****u@I****m | 31 |
| Dennis | d****r@u****e | 29 |
| Mathias Parger | m****r@o****m | 24 |
| Ivan Bozhilov | i****v@g****m | 18 |
| 方武卓 | y****6@1****m | 18 |
| Peter Horak | p****k@o****i | 15 |
| Hyeonseo Nam | a****g@g****m | 15 |
| Stelios Vitalis | s****s@t****m | 13 |
| iory | a****z@g****m | 13 |
| Mike | m****k@g****m | 12 |
| Jesse Vander Does | j****s@g****m | 12 |
| Eric Vin | e****n@u****u | 12 |
| Gleb | g****o@g****m | 11 |
| max | m****x@t****e | 9 |
| Erkhembayaar | 7****r | 9 |
| Rafael Hautekiet | r****t@g****m | 9 |
| krande | k****n@o****m | 9 |
| nelianos | n****s@g****m | 9 |
| Paul McCarthy | p****y@g****m | 8 |
| Raserino | j****l@t****e | 8 |
| tobaloidee | 3****e | 8 |
| Keisuke Ishihara | t****4@g****m | 7 |
| Maze-England Donald (dsm2588) | d****8@C****u | 7 |
| Will Mycroft | w****t@g****m | 7 |
| and 192 more... | ||
Committer Domains (Top 20 + Academic)
Issues and Pull Requests
Last synced: 6 months ago
All Time
- Total issues: 417
- Total pull requests: 361
- Average time to close issues: 3 months
- Average time to close pull requests: 17 days
- Total issue authors: 335
- Total pull request authors: 103
- Average comments per issue: 1.86
- Average comments per pull request: 1.14
- Merged pull requests: 293
- Bot issues: 0
- Bot pull requests: 6
Past Year
- Issues: 88
- Pull requests: 119
- Average time to close issues: 11 days
- Average time to close pull requests: 7 days
- Issue authors: 71
- Pull request authors: 43
- Average comments per issue: 0.82
- Average comments per pull request: 0.7
- Merged pull requests: 89
- Bot issues: 0
- Bot pull requests: 2
Top Authors
Issue Authors
- PetitPhoenix (9)
- musicinmybrain (7)
- manuel-koch (7)
- Eric-Vin (6)
- clemense (5)
- JulianKnodt (5)
- nepfaff (5)
- juanZaragozaChichell (3)
- mikedh (3)
- domef (3)
- Jianghanxiao (3)
- eliphatfs (3)
- bguan (3)
- martinResearch (3)
- friggog (2)
Pull Request Authors
- mikedh (138)
- musicinmybrain (6)
- Eric-Vin (6)
- dependabot[bot] (6)
- StylianosVitalis-TomTom (6)
- michaelbratsch (6)
- eliphatfs (5)
- dabeschte (4)
- dcetin (4)
- HiroIshida (4)
- Krande (4)
- iory (4)
- dbukenberger (4)
- clemense (4)
- clemgaut (4)
Top Labels
Issue Labels
Pull Request Labels
Packages
- Total packages: 5
-
Total downloads:
- pypi 1,800,706 last-month
- Total docker downloads: 429,272
-
Total dependent packages: 210
(may contain duplicates) -
Total dependent repositories: 2,543
(may contain duplicates) - Total versions: 1,328
- Total maintainers: 3
pypi.org: trimesh
Import, export, process, analyze and view triangular meshes.
- Documentation: https://trimesh.readthedocs.io/
- License: The MIT License (MIT) Copyright (c) 2023 Michael Dawson-Haggerty Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
Latest release: 4.5.3
published about 1 year ago
Rankings
Maintainers (1)
alpine-edge: py3-trimesh
Python library for working with triangular meshes
- Homepage: https://github.com/mikedh/trimesh
- License: MIT
-
Latest release: 3.22.1-r2
published over 1 year ago
Rankings
Maintainers (1)
alpine-edge: py3-trimesh-pyc
Precompiled Python bytecode for py3-trimesh
- Homepage: https://github.com/mikedh/trimesh
- License: MIT
-
Latest release: 3.22.1-r2
published over 1 year ago
Rankings
Maintainers (1)
conda-forge.org: trimesh
- Homepage: https://github.com/mikedh/trimesh
- License: MIT
-
Latest release: 3.16.4
published over 3 years ago
Rankings
spack.io: py-trimesh
Import, export, process, analyze and view triangular meshes
- Homepage: https://github.com/mikedh/trimesh
- License: []
-
Latest release: 3.17.1
published about 3 years ago
Rankings
Maintainers (1)
Dependencies
- autodocsumm ==0.2.8
- jinja2 ==3.1.2
- jupyter ==1.0.0
- matplotlib ==3.5.2
- myst-parser ==0.17.2
- pyopenssl ==22.0.0
- pypandoc ==1.8
- recommonmark ==0.7.1
- sphinx ==4.5.0
- sphinx_rtd_theme ==1.0.0
- actions/cache v3 composite
- actions/checkout v3 composite
- actions/create-release latest composite
- actions/setup-python v4 composite
- peaceiris/actions-gh-pages v3 composite
- actions/cache v3 composite
- actions/checkout v3 composite
- actions/setup-python v4 composite
- base latest build
- output latest build
- python 3.11-slim-bullseye build
- scratch latest build
- trimesh/trimesh latest build