@stdlib/blas-base-matrix-triangle-enum2str
Return the BLAS matrix triangle string associated with a BLAS matrix triangle enumeration constant.
stats-strided-dsvariance
Calculate the variance of a single-precision floating-point strided array using extended accumulation and returning an extended precision result.
math-base-special-maxf
Return the maximum single-precision floating-point number.
stats-base-dists-planck-quantile
Planck (discrete exponential) distribution quantile function.
number-float64-base-assert-is-almost-equal
Test if two double-precision floating-point numbers are approximately equal within a specified number of ULPs (units in the last place).
@stdlib/random-strided-tools-ternary-factory
Create a factory function for filling strided arrays with pseudorandom values drawn from a ternary PRNG.
stats-strided-sminsorted
Calculate the minimum value of a sorted single-precision floating-point strided array.
blas-ext-base-wasm-dnanasumors
Calculate the sum of absolute values (L1 norm) of double-precision floating-point strided array elements, ignoring NaN values and using ordinary recursive summation.
ndarray-base-unary-reduce-strided1d-assign-struct
Perform a reduction over a list of specified dimensions in an input ndarray via a one-dimensional strided array reduction function and assign results to a provided output ndarray.
stats-strided-svariancech
Calculate the variance of a single-precision floating-point strided array using a one-pass trial mean algorithm.
stats-base-dists-planck-logpmf
Evaluate the logarithm of the probability mass function (PMF) for a Planck (discrete exponential) distribution.
https://github.com/bmascat/code-artifact-openai-realtime
React app to generate and preview frontend components by voice (Realtime API OpenAI). It uses the shadcn and tailwindcss libraries by default.
math-base-special-atanf
Compute the arctangent of a single-precision floating-point number.
stats-strided-dmin
Calculate the minimum value of a double-precision floating-point strided array.
array-base-mskbinary3d
Apply a binary callback to elements in two three-dimensional nested input arrays according to elements in a three-dimensional nested mask array and assign results to elements in a three-dimensional nested output array.
array-base-mskbinary4d
Apply a binary callback to elements in two four-dimensional nested input arrays according to elements in a four-dimensional nested mask array and assign results to elements in a four-dimensional nested output array.
math-base-special-nonfibonaccif
Compute the nth non-Fibonacci single-precision floating-point number.
stats-strided-sdsmeanors
Calculate the arithmetic mean of a single-precision floating-point strided array using ordinary recursive summation with extended accumulation.
stats-array-nanvariancetk
Calculate the variance of an array ignoring `NaN` values and using a one-pass textbook algorithm.
@stdlib/math-base-tools-normhermitepolyf
Evaluate a normalized Hermite polynomial using single-precision floating-point arithmetic.
stats-strided-dstdevyc
Calculate the standard deviation of a double-precision floating-point strided array using a one-pass algorithm proposed by Youngs and Cramer.
stats-strided-dnanmaxabs
Calculate the maximum absolute value of a double-precision floating-point strided array, ignoring NaN values.
number-float64-base-add
Compute the sum of two double-precision floating-point numbers.
https://github.com/amin2312/atween
ATween is a easy, fast and tiny tween library, it can run in javascript or other platforms (such as lua via haxe).
@stdlib/random-strided-invgamma
Fill a strided array with pseudorandom numbers drawn from an inverse gamma distribution.
stats-strided-dnanvariance
Calculate the variance of a double-precision floating-point strided array ignoring NaN values.
assert-is-equal-date-object
Test if two values are both Date objects corresponding to the same date and time.
lapack-base-dge-trans
Convert input general matrix from row-major to column-major layout or vice versa.
math-base-special-vercosf
Compute the versed cosine of a single-precision floating-point number (in radians).