BlenderProc2
BlenderProc2: A Procedural Pipeline for Photorealistic Rendering - Published in JOSS (2023)
y-tal
(Your)-Transient Auxiliary Library - Toolkit for simulation and analysis of time-resolved light transport captures - pip install y-tal
remoterenderedvr
Prototype for conducting experiments with remote rendering for VR.
https://github.com/dbraun/touchdesigner_shared
TouchDesigner toxes and small projects
renderformer
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
viltrum-mitsuba
This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations by Miguel Crespo, Adrian Jarabo, and Adolfo Muñoz from ACM Transactions on Graphics.
superterrainplus
SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.
datoviz
⚡ Datoviz: high-performance GPU rendering for scientific data visualization
Easy3D
Easy3D: a lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data - Published in JOSS (2021)
viltrum
VILTRUM: Varied Integration Layouts for arbiTRary integrals in a Unified Manner - A C++17 header-only library that provides a set of numerical integration routines